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-rw-r--r-- | docs/release-notes.md | 4 | ||||
-rw-r--r-- | src/SMAPI/Metadata/CoreAssetPropagator.cs | 8 |
2 files changed, 12 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 16afd637..c0a6551d 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -7,6 +7,10 @@ * Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info). --> +## Upcoming release +* For modders: + * Fixed town map asset propagation not reapplying the game's community center, JojaMart, or Pam house changes. + ## 3.7.4 Released 03 October 2020 for Stardew Valley 1.4.1 or later. diff --git a/src/SMAPI/Metadata/CoreAssetPropagator.cs b/src/SMAPI/Metadata/CoreAssetPropagator.cs index 701bc9f2..307bb11b 100644 --- a/src/SMAPI/Metadata/CoreAssetPropagator.cs +++ b/src/SMAPI/Metadata/CoreAssetPropagator.cs @@ -138,6 +138,14 @@ namespace StardewModdingAPI.Metadata { if (!string.IsNullOrWhiteSpace(location.mapPath.Value) && this.NormalizeAssetNameIgnoringEmpty(location.mapPath.Value) == key) { + // reset town caches + if (location is Town town) + { + this.Reflection.GetField<bool>(town, "ccRefurbished").SetValue(false); + this.Reflection.GetField<bool>(town, "isShowingDestroyedJoja").SetValue(false); + this.Reflection.GetField<bool>(town, "isShowingUpgradedPamHouse").SetValue(false); + } + // general updates location.reloadMap(); location.updateSeasonalTileSheets(); |