summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--build/common.targets2
-rw-r--r--docs/release-notes.md24
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.ErrorHandler/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs2
6 files changed, 21 insertions, 19 deletions
diff --git a/build/common.targets b/build/common.targets
index d538cc53..ce805402 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -1,7 +1,7 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--set general build properties -->
- <Version>3.10.1</Version>
+ <Version>3.11.0</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 3214c09e..d0aa2fbf 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -7,26 +7,28 @@
* Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info).
-->
-## Upcoming release
+## 3.11.0
+Released 09 July 2021 for Stardew Valley 1.5.4 or later. See [release highlights](https://www.patreon.com/posts/53514295).
+
* For players:
- * Improved error if SMAPI fails to dispose on game exit.
- * Updated Linux/macOS launch script for Stardew Valley 1.4.5 multiplayer hotfix.
- * Fixed error when running the Windows installer as administrator (thanks to LostLogic!).
+ * Updated for Stardew Valley 1.4.5 multiplayer hotfix on Linux/macOS.
+ * Fixed installer error on Windows when running as administrator (thanks to LostLogic!).
+ * Fixed installer error on some Windows systems (thanks to eddyballs!).
+ * Fixed error if SMAPI fails to dispose on game exit.
* Fixed `player_add` and `list_items` console commands not including some shirts _(in Console Commands)_.
- * Fixed installer error on some older Windows systems (thanks to eddyballs!).
* For mod authors:
* Added `World.FurnitureListChanged` event (thanks to DiscipleOfEris!).
* Added asset propagation for building/house paint masks.
- * Added validation for the manifest `Dependencies` field.
- * Added `TRACE` message if software known to cause issues is installed (currently MSI Afterburner and RivaTuner), to simplify troubleshooting.
- * Fixed validation for mods with version `0.0.0`.
- * Fixed _loaded with custom settings_ trace log when using default settings.
+ * Added log message for troubleshooting if Windows software which often causes issues is installed (currently MSI Afterburner and RivaTuner).
+ * Improved validation for the manifest `Dependencies` field.
+ * Fixed validation for mods with invalid version `0.0.0`.
+ * Fixed _loaded with custom settings_ trace log added when using default settings.
* Fixed `Constants.SaveFolderName` and `Constants.CurrentSavePath` not set correctly in rare cases.
* For the web UI and JSON validator:
- * Updated the JSON validator/schema for Content Patcher 1.23.
- * Fixed [JSON schema](technical/web.md#using-a-schema-file-directly) in Visual Studio Code warning about comments or trailing commas.
+ * Updated the JSON validator/schema for Content Patcher 1.23.0.
+ * Fixed [JSON schema](technical/web.md#using-a-schema-file-directly) in Visual Studio Code warning about comments and trailing commas.
* Fixed JSON schema for `i18n` files requiring the wrong value for the `$schema` field.
## 3.10.1
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index e9513309..1781c40d 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "3.10.1",
+ "Version": "3.11.0",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "3.10.1"
+ "MinimumApiVersion": "3.11.0"
}
diff --git a/src/SMAPI.Mods.ErrorHandler/manifest.json b/src/SMAPI.Mods.ErrorHandler/manifest.json
index b0b29379..82e6152d 100644
--- a/src/SMAPI.Mods.ErrorHandler/manifest.json
+++ b/src/SMAPI.Mods.ErrorHandler/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Error Handler",
"Author": "SMAPI",
- "Version": "3.10.1",
+ "Version": "3.11.0",
"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
"UniqueID": "SMAPI.ErrorHandler",
"EntryDll": "ErrorHandler.dll",
- "MinimumApiVersion": "3.10.1"
+ "MinimumApiVersion": "3.11.0"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index fea9b62e..6042dee4 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "3.10.1",
+ "Version": "3.11.0",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "3.10.1"
+ "MinimumApiVersion": "3.11.0"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index 38e8c500..9e93551c 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -61,7 +61,7 @@ namespace StardewModdingAPI
internal static int? LogScreenId { get; set; }
/// <summary>SMAPI's current raw semantic version.</summary>
- internal static string RawApiVersion = "3.10.1";
+ internal static string RawApiVersion = "3.11.0";
}
/// <summary>Contains SMAPI's constants and assumptions.</summary>