diff options
-rw-r--r-- | build/common.targets | 2 | ||||
-rw-r--r-- | docs/release-notes.md | 24 | ||||
-rw-r--r-- | src/SMAPI.Mods.ConsoleCommands/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI.Mods.ErrorHandler/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI.Mods.SaveBackup/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI/Constants.cs | 2 |
6 files changed, 21 insertions, 19 deletions
diff --git a/build/common.targets b/build/common.targets index d538cc53..ce805402 100644 --- a/build/common.targets +++ b/build/common.targets @@ -1,7 +1,7 @@ <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <!--set general build properties --> - <Version>3.10.1</Version> + <Version>3.11.0</Version> <Product>SMAPI</Product> <LangVersion>latest</LangVersion> <AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths> diff --git a/docs/release-notes.md b/docs/release-notes.md index 3214c09e..d0aa2fbf 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -7,26 +7,28 @@ * Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info). --> -## Upcoming release +## 3.11.0 +Released 09 July 2021 for Stardew Valley 1.5.4 or later. See [release highlights](https://www.patreon.com/posts/53514295). + * For players: - * Improved error if SMAPI fails to dispose on game exit. - * Updated Linux/macOS launch script for Stardew Valley 1.4.5 multiplayer hotfix. - * Fixed error when running the Windows installer as administrator (thanks to LostLogic!). + * Updated for Stardew Valley 1.4.5 multiplayer hotfix on Linux/macOS. + * Fixed installer error on Windows when running as administrator (thanks to LostLogic!). + * Fixed installer error on some Windows systems (thanks to eddyballs!). + * Fixed error if SMAPI fails to dispose on game exit. * Fixed `player_add` and `list_items` console commands not including some shirts _(in Console Commands)_. - * Fixed installer error on some older Windows systems (thanks to eddyballs!). * For mod authors: * Added `World.FurnitureListChanged` event (thanks to DiscipleOfEris!). * Added asset propagation for building/house paint masks. - * Added validation for the manifest `Dependencies` field. - * Added `TRACE` message if software known to cause issues is installed (currently MSI Afterburner and RivaTuner), to simplify troubleshooting. - * Fixed validation for mods with version `0.0.0`. - * Fixed _loaded with custom settings_ trace log when using default settings. + * Added log message for troubleshooting if Windows software which often causes issues is installed (currently MSI Afterburner and RivaTuner). + * Improved validation for the manifest `Dependencies` field. + * Fixed validation for mods with invalid version `0.0.0`. + * Fixed _loaded with custom settings_ trace log added when using default settings. * Fixed `Constants.SaveFolderName` and `Constants.CurrentSavePath` not set correctly in rare cases. * For the web UI and JSON validator: - * Updated the JSON validator/schema for Content Patcher 1.23. - * Fixed [JSON schema](technical/web.md#using-a-schema-file-directly) in Visual Studio Code warning about comments or trailing commas. + * Updated the JSON validator/schema for Content Patcher 1.23.0. + * Fixed [JSON schema](technical/web.md#using-a-schema-file-directly) in Visual Studio Code warning about comments and trailing commas. * Fixed JSON schema for `i18n` files requiring the wrong value for the `$schema` field. ## 3.10.1 diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index e9513309..1781c40d 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "3.10.1", + "Version": "3.11.0", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "3.10.1" + "MinimumApiVersion": "3.11.0" } diff --git a/src/SMAPI.Mods.ErrorHandler/manifest.json b/src/SMAPI.Mods.ErrorHandler/manifest.json index b0b29379..82e6152d 100644 --- a/src/SMAPI.Mods.ErrorHandler/manifest.json +++ b/src/SMAPI.Mods.ErrorHandler/manifest.json @@ -1,9 +1,9 @@ { "Name": "Error Handler", "Author": "SMAPI", - "Version": "3.10.1", + "Version": "3.11.0", "Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.", "UniqueID": "SMAPI.ErrorHandler", "EntryDll": "ErrorHandler.dll", - "MinimumApiVersion": "3.10.1" + "MinimumApiVersion": "3.11.0" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index fea9b62e..6042dee4 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -1,9 +1,9 @@ { "Name": "Save Backup", "Author": "SMAPI", - "Version": "3.10.1", + "Version": "3.11.0", "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "3.10.1" + "MinimumApiVersion": "3.11.0" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 38e8c500..9e93551c 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -61,7 +61,7 @@ namespace StardewModdingAPI internal static int? LogScreenId { get; set; } /// <summary>SMAPI's current raw semantic version.</summary> - internal static string RawApiVersion = "3.10.1"; + internal static string RawApiVersion = "3.11.0"; } /// <summary>Contains SMAPI's constants and assumptions.</summary> |