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-rw-r--r--docs/README.md2
-rw-r--r--docs/release-notes.md8
-rw-r--r--docs/technical-docs.md2
-rw-r--r--src/SMAPI.Installer/readme.txt10
-rw-r--r--src/SMAPI.Web/Views/Index/Index.cshtml3
-rw-r--r--src/SMAPI.Web/Views/LogParser/Index.cshtml2
6 files changed, 10 insertions, 17 deletions
diff --git a/docs/README.md b/docs/README.md
index bdfc5c9d..3112c023 100644
--- a/docs/README.md
+++ b/docs/README.md
@@ -34,7 +34,7 @@ Have questions? Come [chat on Discord](https://discord.gg/KCJHWhX) with SMAPI de
modders!
### For players
-* [Modding guides](https://stardewvalleywiki.com/Modding:Index#For_players)
+* [Player guide](https://stardewvalleywiki.com/Modding:Player_Guide)
### For modders
* [Modding documentation](https://stardewvalleywiki.com/Modding:Index)
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 93855ba9..8064a34e 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -354,8 +354,8 @@ For players:
* Updated mod compatibility list.
For modders:
-* Added `SDate` utility for in-game date calculations (see [API reference](http://stardewvalleywiki.com/Modding:SMAPI_APIs#Dates)).
-* Added support for minimum dependency versions in `manifest.json` (see [API reference](http://stardewvalleywiki.com/Modding:SMAPI_APIs#Manifest)).
+* Added `SDate` utility for in-game date calculations (see [API reference](https://stardewvalleywiki.com/Modding:SMAPI_APIs#Dates)).
+* Added support for minimum dependency versions in `manifest.json` (see [API reference](https://stardewvalleywiki.com/Modding:SMAPI_APIs#Manifest)).
* Added more useful logging when loading mods.
* Added a `ModID` property to all mod helpers for extension methods.
* Changed `manifest.MinimumApiVersion` from string to `ISemanticVersion`. This shouldn't affect mods unless they referenced that field in code.
@@ -387,8 +387,8 @@ For players:
* Updated mod compatibility list.
For modders:
-* You can now add dependencies to `manifest.json` (see [API reference](http://stardewvalleywiki.com/Modding:SMAPI_APIs#Manifest)).
-* You can now translate your mod (see [API reference](http://stardewvalleywiki.com/Modding:SMAPI_APIs#Translation)).
+* You can now add dependencies to `manifest.json` (see [API reference](https://stardewvalleywiki.com/Modding:SMAPI_APIs#Manifest)).
+* You can now translate your mod (see [API reference](https://stardewvalleywiki.com/Modding:SMAPI_APIs#Translation)).
* You can now load unpacked `.tbin` files from your mod folder through the content API.
* SMAPI now automatically fixes tilesheet references for maps loaded from the mod folder.
<small>_When loading a map from the mod folder, SMAPI will automatically use tilesheets relative to the map file if they exists. Otherwise it will default to tilesheets in the game content._</small>
diff --git a/docs/technical-docs.md b/docs/technical-docs.md
index 9e1a49e7..52c3f96d 100644
--- a/docs/technical-docs.md
+++ b/docs/technical-docs.md
@@ -44,7 +44,7 @@ executed. This doesn't work in MonoDevelop on Linux, unfortunately.
### Preparing a release
To prepare a crossplatform SMAPI release, you'll need to compile it on two platforms. See
-[crossplatforming info](http://stardewvalleywiki.com/Modding:Creating_a_SMAPI_mod#Test_on_all_platforms)
+[crossplatforming info](https://stardewvalleywiki.com/Modding:Creating_a_SMAPI_mod#Test_on_all_platforms)
on the wiki for the first-time setup.
1. Update the version number in `GlobalAssemblyInfo.cs` and `Constants::Version`. Make sure you use a
diff --git a/src/SMAPI.Installer/readme.txt b/src/SMAPI.Installer/readme.txt
index a03ad6a4..12053a8c 100644
--- a/src/SMAPI.Installer/readme.txt
+++ b/src/SMAPI.Installer/readme.txt
@@ -14,15 +14,9 @@
SMAPI lets you run Stardew Valley with mods. Don't forget to download mods separately.
-Install guide
+Player's guide
--------------------------------
-See http://stardewvalleywiki.com/Modding:Installing_SMAPI.
-
-
-Need help?
---------------------------------
-- FAQs: http://stardewvalleywiki.com/Modding:Player_FAQs
-- Ask for help: https://discord.gg/kH55QXP
+See https://stardewvalleywiki.com/Modding:Player_Guide.
Manual install
diff --git a/src/SMAPI.Web/Views/Index/Index.cshtml b/src/SMAPI.Web/Views/Index/Index.cshtml
index 8ae23a45..a5ceb8aa 100644
--- a/src/SMAPI.Web/Views/Index/Index.cshtml
+++ b/src/SMAPI.Web/Views/Index/Index.cshtml
@@ -20,8 +20,7 @@
{
<a href="@Model.BetaVersion.DownloadUrl" class="secondary-cta download">Download SMAPI @Model.BetaVersion.Version<br /><small>for Stardew Valley 1.3 beta</small></a><br />
}
- <a href="https://stardewvalleywiki.com/Modding:Installing_SMAPI" class="secondary-cta">Install guide</a><br />
- <a href="https://stardewvalleywiki.com/Modding:Player_FAQs" class="secondary-cta">FAQs</a><br />
+ <a href="https://stardewvalleywiki.com/Modding:Player_Guide" class="secondary-cta">Player guide</a><br />
<img id="pufferchick" src="favicon.ico" />
</div>
diff --git a/src/SMAPI.Web/Views/LogParser/Index.cshtml b/src/SMAPI.Web/Views/LogParser/Index.cshtml
index 2d1c1b44..d051026f 100644
--- a/src/SMAPI.Web/Views/LogParser/Index.cshtml
+++ b/src/SMAPI.Web/Views/LogParser/Index.cshtml
@@ -177,7 +177,7 @@ else if (Model.ParsedLog?.IsValid == false)
<h1>Upload log file</h1>
<div class="frame">
<ol>
- <li><a href="https://stardewvalleywiki.com/Modding:Player_FAQs#SMAPI_log" target="_blank">Find your SMAPI log file</a> (not the console text).</li>
+ <li><a href="https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Find_your_SMAPI_log" target="_blank">Find your SMAPI log file</a> (not the console text).</li>
<li>Drag the file onto the textbox below (or paste the text in).</li>
<li>Click <em>Parse</em>.</li>
</ol>