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-rw-r--r--docs/release-notes.md1
-rw-r--r--src/SMAPI/Framework/ModHelpers/ContentHelper.cs2
2 files changed, 2 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index e64271bc..7b6ef89b 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -17,6 +17,7 @@
* For modders:
* Asset changes are now propagated into the parsed save being loaded if applicable.
+ * Fixed error loading custom map tilesheets in some cases.
* Fixed `Constants.SaveFolderName` and `CurrentSavePath` not available during early load stages when using `Specialised.LoadStageChanged` event.
* Fixed `LoadStage.SaveParsed` raised before the parsed save data is available.
* Fixed 'unknown mod' deprecation warnings showing the wrong stack trace.
diff --git a/src/SMAPI/Framework/ModHelpers/ContentHelper.cs b/src/SMAPI/Framework/ModHelpers/ContentHelper.cs
index dac627ba..7c353003 100644
--- a/src/SMAPI/Framework/ModHelpers/ContentHelper.cs
+++ b/src/SMAPI/Framework/ModHelpers/ContentHelper.cs
@@ -319,7 +319,7 @@ namespace StardewModdingAPI.Framework.ModHelpers
foreach (string candidateKey in new[] { imageSource, $@"Maps\{imageSource}" })
{
string contentKey = candidateKey.EndsWith(".png")
- ? candidateKey.Substring(0, imageSource.Length - 4)
+ ? candidateKey.Substring(0, candidateKey.Length - 4)
: candidateKey;
try