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-rw-r--r--build/find-game-folder.targets1
-rw-r--r--docs/release-notes.md1
2 files changed, 2 insertions, 0 deletions
diff --git a/build/find-game-folder.targets b/build/find-game-folder.targets
index f304d841..a4200662 100644
--- a/build/find-game-folder.targets
+++ b/build/find-game-folder.targets
@@ -11,6 +11,7 @@
<GamePath Condition="!Exists('$(GamePath)')">$(HOME)/GOG Games/Stardew Valley/game</GamePath>
<GamePath Condition="!Exists('$(GamePath)')">$(HOME)/.steam/steam/steamapps/common/Stardew Valley</GamePath>
<GamePath Condition="!Exists('$(GamePath)')">$(HOME)/.local/share/Steam/steamapps/common/Stardew Valley</GamePath>
+ <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/.var/app/com.valvesoftware.Steam/data/Steam/steamapps/common/Stardew Valley</GamePath>
<!-- Mac (may be 'Unix' or 'OSX') -->
<GamePath Condition="!Exists('$(GamePath)')">/Applications/Stardew Valley.app/Contents/MacOS</GamePath>
diff --git a/docs/release-notes.md b/docs/release-notes.md
index c4aa413e..ecad1635 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -10,6 +10,7 @@
## Upcoming release
* For players:
* Updated compatibility list.
+ * On Linux, the SMAPI installer now auto-detects flatpak Steam paths.
* Fixed errors when multiple players join in split-screen mode.
* Fixed 'skipped mods' section repeating mods in some cases.