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-rw-r--r--build/prepare-nuget-package.targets23
-rw-r--r--docs/release-notes.md3
-rw-r--r--docs/technical/mod-package.md16
-rw-r--r--src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj39
-rw-r--r--src/SMAPI.ModBuildConfig/package.nuspec27
-rw-r--r--src/SMAPI.sln2
6 files changed, 39 insertions, 71 deletions
diff --git a/build/prepare-nuget-package.targets b/build/prepare-nuget-package.targets
deleted file mode 100644
index 0682d9ff..00000000
--- a/build/prepare-nuget-package.targets
+++ /dev/null
@@ -1,23 +0,0 @@
-<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <!--
-
- This build task is run from the ModBuildConfig project after it's been compiled, and copies the
- package files to the bin\Pathoschild.Stardew.ModBuildConfig folder.
-
- -->
- <Target Name="PreparePackage" AfterTargets="AfterBuild">
- <PropertyGroup>
- <PackagePath>$(SolutionDir)\..\bin\Pathoschild.Stardew.ModBuildConfig</PackagePath>
- </PropertyGroup>
- <RemoveDir Directories="$(PackagePath)" />
- <Copy SourceFiles="$(ProjectDir)/package.nuspec" DestinationFolder="$(PackagePath)" />
- <Copy SourceFiles="$(SolutionDir)/../build/find-game-folder.targets" DestinationFolder="$(PackagePath)/build" />
- <Copy SourceFiles="$(ProjectDir)/build/smapi.targets" DestinationFiles="$(PackagePath)/build/Pathoschild.Stardew.ModBuildConfig.targets" />
- <Copy SourceFiles="$(TargetDir)/assets/nuget-icon.png" DestinationFiles="$(PackagePath)/images/icon.png" />
- <Copy SourceFiles="$(TargetDir)/Newtonsoft.Json.dll" DestinationFolder="$(PackagePath)/build" />
- <Copy SourceFiles="$(TargetDir)/SMAPI.ModBuildConfig.dll" DestinationFolder="$(PackagePath)/build" />
- <Copy SourceFiles="$(TargetDir)/SMAPI.Toolkit.dll" DestinationFolder="$(PackagePath)/build" />
- <Copy SourceFiles="$(TargetDir)/SMAPI.Toolkit.CoreInterfaces.dll" DestinationFolder="$(PackagePath)/build" />
- <Copy SourceFiles="$(SolutionDir)/SMAPI.ModBuildConfig.Analyzer/bin/netstandard2.0/SMAPI.ModBuildConfig.Analyzer.dll" DestinationFolder="$(PackagePath)/analyzers/dotnet/cs" />
- </Target>
-</Project>
diff --git a/docs/release-notes.md b/docs/release-notes.md
index d02b96bc..01bcbad6 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -17,6 +17,9 @@
* For the web UI:
* Updated the JSON validator/schema for Content Patcher 1.18.
+* For SMAPI developers:
+ * Reworked how the _mod build config_ package is released, added auto-generated package on build.
+
## 3.7.3
Released 16 September 2020 for Stardew Valley 1.4.1 or later.
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md
index a1457405..c338e104 100644
--- a/docs/technical/mod-package.md
+++ b/docs/technical/mod-package.md
@@ -343,19 +343,13 @@ project | purpose
`StardewModdingAPI.ModBuildConfig.Analyzer` | Adds C# analyzers which show code warnings in Visual Studio.
`StardewModdingAPI.ModBuildConfig.Analyzer.Tests` | Unit tests for the C# analyzers.
-To prepare a build of the NuGet package:
-1. Install the [NuGet CLI](https://docs.microsoft.com/en-us/nuget/install-nuget-client-tools#nugetexe-cli).
-1. Change the version and release notes in `package.nuspec`.
-2. Rebuild the solution in _Release_ mode.
-3. Open a terminal in the `bin/Pathoschild.Stardew.ModBuildConfig` folder and run this command:
- ```bash
- nuget.exe pack
- ```
-
-That will create a `Pathoschild.Stardew.ModBuildConfig-<version>.nupkg` file in the same directory
-which can be uploaded to NuGet or referenced directly.
+The NuGet package is generated automatically in `StardewModdingAPI.ModBuildConfig`'s `bin` folder
+when you compile it.
## Release notes
+## Upcoming release
+* Reworked and streamlined how the package is compiled.
+
### 3.2.1
Released 11 September 2020.
diff --git a/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj b/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj
index 605096d9..ec810dd1 100644
--- a/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj
+++ b/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj
@@ -1,10 +1,27 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
+ <!--build-->
<RootNamespace>StardewModdingAPI.ModBuildConfig</RootNamespace>
- <Version>3.2.1</Version>
<TargetFramework>net45</TargetFramework>
<PlatformTarget>x86</PlatformTarget>
- <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
+ <LangVersion>latest</LangVersion>
+ <GeneratePackageOnBuild>true</GeneratePackageOnBuild>
+
+ <!--NuGet package-->
+ <PackageId>Pathoschild.Stardew.ModBuildConfig</PackageId>
+ <Title>Build package for SMAPI mods</Title>
+ <Version>3.2.1</Version>
+ <Authors>Pathoschild</Authors>
+ <Description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 3.0 or later.</Description>
+ <PackageLicenseExpression>MIT</PackageLicenseExpression>
+ <PackageIcon>images/icon.png</PackageIcon>
+ <PackageProjectUrl>https://smapi.io/package/readme</PackageProjectUrl>
+ <PackageReleaseNotes>
+ 3.2.1:
+ - Added more detailed logging.
+ - Fixed "path's format is not supported" error when using default Mods path in 3.2.
+ </PackageReleaseNotes>
+ <IncludeBuildOutput>false</IncludeBuildOutput>
</PropertyGroup>
<ItemGroup>
@@ -16,16 +33,22 @@
</ItemGroup>
<ItemGroup>
- <ProjectReference Include="..\SMAPI.Toolkit\SMAPI.Toolkit.csproj" />
+ <ProjectReference Include="..\SMAPI.Toolkit\SMAPI.Toolkit.csproj" PrivateAssets="All" />
</ItemGroup>
<ItemGroup>
- <None Include="..\..\build\find-game-folder.targets" Link="build\find-game-folder.targets" />
+ <!--project files-->
<None Include="..\..\docs\technical\mod-package.md" Link="mod-package.md" />
- <None Update="assets\nuget-icon.png" CopyToOutputDirectory="PreserveNewest" />
+
+ <!--NuGet package files-->
+ <None PackagePath="analyzers/dotnet/cs" Include="$(SolutionDir)/SMAPI.ModBuildConfig.Analyzer/bin/netstandard2.0/SMAPI.ModBuildConfig.Analyzer.dll" Pack="true" Visible="false" />
+ <None PackagePath="build/" Include="..\..\build\find-game-folder.targets" Link="build/find-game-folder.targets" Pack="true" />
+ <None PackagePath="build/" Include="$(OutputPath)\Newtonsoft.Json.dll" Pack="true" Visible="false" />
+ <None PackagePath="build/" Include="$(OutputPath)\SMAPI.Toolkit.dll" Pack="true" Visible="false" />
+ <None PackagePath="build/" Include="$(OutputPath)\SMAPI.Toolkit.CoreInterfaces.dll" Pack="true" Visible="false" />
+ <None PackagePath="build/SMAPI.ModBuildConfig.dll" Include="$(OutputPath)\$(AssemblyName).dll" Pack="true" Visible="false" />
+ <None PackagePath="build/Pathoschild.Stardew.ModBuildConfig.targets" Include="build\smapi.targets" Pack="true" />
+ <None PackagePath="images/icon.png" Include="assets\nuget-icon.png" Pack="true" />
</ItemGroup>
- <Import Project="..\SMAPI.Internal\SMAPI.Internal.projitems" Label="Shared" />
- <Import Project="..\..\build\common.targets" />
- <Import Project="..\..\build\prepare-nuget-package.targets" />
</Project>
diff --git a/src/SMAPI.ModBuildConfig/package.nuspec b/src/SMAPI.ModBuildConfig/package.nuspec
deleted file mode 100644
index 05aed8f9..00000000
--- a/src/SMAPI.ModBuildConfig/package.nuspec
+++ /dev/null
@@ -1,27 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
- <metadata>
- <id>Pathoschild.Stardew.ModBuildConfig</id>
- <version>3.2.1</version>
- <title>Build package for SMAPI mods</title>
- <authors>Pathoschild</authors>
- <owners>Pathoschild</owners>
- <requireLicenseAcceptance>false</requireLicenseAcceptance>
- <license type="expression">MIT</license>
- <repository type="git" url="https://github.com/Pathoschild/SMAPI" />
- <projectUrl>https://smapi.io/package/readme</projectUrl>
- <icon>images\icon.png</icon>
- <iconUrl>https://raw.githubusercontent.com/Pathoschild/SMAPI/develop/src/SMAPI.ModBuildConfig/assets/nuget-icon.png</iconUrl>
- <description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 3.0 or later.</description>
- <releaseNotes>
- 3.2.1:
- - Added more detailed logging.
- - Fixed "path's format is not supported" error when using default Mods path in 3.2.
- </releaseNotes>
- </metadata>
- <files>
- <file src="analyzers\**" target="analyzers" />
- <file src="build\**" target="build" />
- <file src="images\**" target="images" />
- </files>
-</package>
diff --git a/src/SMAPI.sln b/src/SMAPI.sln
index 92b0cd2c..aaf4d374 100644
--- a/src/SMAPI.sln
+++ b/src/SMAPI.sln
@@ -29,7 +29,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "build", "build", "{09CF91E5
..\build\common.targets = ..\build\common.targets
..\build\find-game-folder.targets = ..\build\find-game-folder.targets
..\build\prepare-install-package.targets = ..\build\prepare-install-package.targets
- ..\build\prepare-nuget-package.targets = ..\build\prepare-nuget-package.targets
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "docs", "docs", "{EB35A917-67B9-4EFA-8DFC-4FB49B3949BB}"
@@ -81,7 +80,6 @@ Global
GlobalSection(SharedMSBuildProjectFiles) = preSolution
SMAPI.Internal\SMAPI.Internal.projitems*{0634ea4c-3b8f-42db-aea6-ca9e4ef6e92f}*SharedItemsImports = 5
SMAPI.Internal\SMAPI.Internal.projitems*{0a9bb24f-15ff-4c26-b1a2-81f7ae316518}*SharedItemsImports = 5
- SMAPI.Internal\SMAPI.Internal.projitems*{1b3821e6-d030-402c-b3a1-7ca45c2800ea}*SharedItemsImports = 5
SMAPI.Internal\SMAPI.Internal.projitems*{80efd92f-728f-41e0-8a5b-9f6f49a91899}*SharedItemsImports = 5
SMAPI.Internal\SMAPI.Internal.projitems*{85208f8d-6fd1-4531-be05-7142490f59fe}*SharedItemsImports = 13
SMAPI.Internal\SMAPI.Internal.projitems*{cd53ad6f-97f4-4872-a212-50c2a0fd3601}*SharedItemsImports = 5