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-rw-r--r-- | README.md | 24 | ||||
-rw-r--r-- | release-notes.md | 24 |
2 files changed, 25 insertions, 23 deletions
@@ -106,26 +106,4 @@ still compile on a different computer). 3. Replace `PATH_HERE` with your custom game install path. ## Versions -1.5 (upcoming): -* Added support for setting a custom game path globally. -* Added default GOG path on Mac. - -1.4: -* Fixed detection of non-default game paths on 32-bit Windows. -* Removed support for SilVerPLuM (discontinued). -* Removed support for overriding the target platform (no longer needed since SMAPI crossplatforms mods automatically). - -1.3: -* Added support for non-default game paths on Windows. - -1.2: -* Exclude game binaries from mod build output. - -1.1: -* Added support for overriding the target platform. - -1.0: -* Initial release. -* Added support for detecting the game path automatically. -* Added support for injecting XNA/MonoGame references automatically based on the OS. -* Added support for mod builders like SilVerPLuM. +See [release notes](release-notes.md). diff --git a/release-notes.md b/release-notes.md new file mode 100644 index 00000000..91eabb40 --- /dev/null +++ b/release-notes.md @@ -0,0 +1,24 @@ +## Release notes +### 1.5 +* Added support for setting a custom game path globally. +* Added default GOG path on Mac. + +### 1.4 +* Fixed detection of non-default game paths on 32-bit Windows. +* Removed support for SilVerPLuM (discontinued). +* Removed support for overriding the target platform (no longer needed since SMAPI crossplatforms mods automatically). + +### 1.3 +* Added support for non-default game paths on Windows. + +### 1.2 +* Exclude game binaries from mod build output. + +### 1.1 +* Added support for overriding the target platform. + +### 1.0 +* Initial release. +* Added support for detecting the game path automatically. +* Added support for injecting XNA/MonoGame references automatically based on the OS. +* Added support for mod builders like SilVerPLuM.
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