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-rw-r--r--build/common.targets2
-rw-r--r--docs/release-notes.md11
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs2
5 files changed, 14 insertions, 9 deletions
diff --git a/build/common.targets b/build/common.targets
index d8b29488..ee4f918f 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -4,7 +4,7 @@
<!--set properties -->
<PropertyGroup>
- <Version>3.7.6</Version>
+ <Version>3.8.0</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
diff --git a/docs/release-notes.md b/docs/release-notes.md
index b02b58d1..d550857c 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -7,11 +7,13 @@
* Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info).
-->
-## Upcoming release
+## 3.8
+Released 21 December 2020 for Stardew Valley 1.5 or later.
+
* For players:
* Updated for Stardew Valley 1.5, including split-screen support.
- * When the installer is run from within a game folder, it now installs SMAPI to that folder. That simplifies installation if you have multiple copies of the game or it can't otherwise auto-detect the game path.
- * Clarified not-a-mod error when the SMAPI installer is in the `Mods` folder.
+ * You can now run the installer from a subfolder of your game folder to auto-detect it. That simplifies installation if you have multiple copies of the game or it can't otherwise auto-detect the game path.
+ * Clarified error when the SMAPI installer is in the `Mods` folder.
* For modders:
* Added `PerScreen<T>` utility and new `Context` fields to simplify split-screen support in mods.
@@ -20,6 +22,9 @@
* For the Console Commands mod:
* Added `furniture` option to `world_clear`.
+* For the web UI:
+ * Updated the JSON validator/schema for Content Patcher 1.19.
+
## 3.7.6
Released 21 November 2020 for Stardew Valley 1.4.1 or later.
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index ddc55a73..a1a137a1 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "3.7.6",
+ "Version": "3.8.0",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "3.7.6"
+ "MinimumApiVersion": "3.8.0"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index 0fe98909..96822f4a 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "3.7.6",
+ "Version": "3.8.0",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "3.7.6"
+ "MinimumApiVersion": "3.8.0"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index 5aa08887..98d0277b 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -54,7 +54,7 @@ namespace StardewModdingAPI
** Public
****/
/// <summary>SMAPI's current semantic version.</summary>
- public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.7.6");
+ public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.8.0");
/// <summary>The minimum supported version of Stardew Valley.</summary>
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.0");