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-rw-r--r--docs/release-notes.md3
-rw-r--r--src/SMAPI/Framework/ModHelpers/ContentHelper.cs2
2 files changed, 4 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 4594815f..42bd7975 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -1,5 +1,8 @@
# Release notes
## 2.6.1
+* For players:
+ * Fixed custom festival maps always using spring tilesheets.
+
* For modders:
* Fixed false compatibility error when constructing multidimensional arrays.
* Fixed `.ToSButton()` methods not being public.
diff --git a/src/SMAPI/Framework/ModHelpers/ContentHelper.cs b/src/SMAPI/Framework/ModHelpers/ContentHelper.cs
index 671dc21e..a8b24a13 100644
--- a/src/SMAPI/Framework/ModHelpers/ContentHelper.cs
+++ b/src/SMAPI/Framework/ModHelpers/ContentHelper.cs
@@ -259,7 +259,7 @@ namespace StardewModdingAPI.Framework.ModHelpers
// get seasonal name (if applicable)
string seasonalImageSource = null;
- if (Game1.currentSeason != null)
+ if (Context.IsSaveLoaded && Game1.currentSeason != null)
{
string filename = Path.GetFileName(imageSource) ?? throw new InvalidOperationException($"The '{imageSource}' tilesheet couldn't be loaded: filename is unexpectedly null.");
bool hasSeasonalPrefix =