diff options
-rw-r--r-- | build/common.targets | 2 | ||||
-rw-r--r-- | docs/release-notes.md | 13 | ||||
-rw-r--r-- | src/SMAPI.Mods.ConsoleCommands/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI.Mods.SaveBackup/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI/Constants.cs | 2 |
5 files changed, 13 insertions, 12 deletions
diff --git a/build/common.targets b/build/common.targets index 8137ef28..43bbcba5 100644 --- a/build/common.targets +++ b/build/common.targets @@ -4,7 +4,7 @@ <!--set properties --> <PropertyGroup> - <Version>3.6.1</Version> + <Version>3.6.2</Version> <Product>SMAPI</Product> <LangVersion>latest</LangVersion> diff --git a/docs/release-notes.md b/docs/release-notes.md index f281b401..c6123bac 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -7,22 +7,23 @@ * Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info). --> -## Upcoming release +## 3.6.2 +Released 02 August 2020 for Stardew Valley 1.4.1 or later. + * For players: - * SMAPI now ignores more content file types when detecting mods (`.doc`, `.docx`, `.rar`, and `.zip`). - * Added trace log for GPU running the game to simplify troubleshooting some issues. - * Fixed launcher's fallback logic on Linux when no compatible terminal was found (thanks to jlaw!). + * Improved compatibility with some Linux terminals (thanks to jlaw and Spatterjaaay!). * Fixed rare crash when a mod adds/removes an event handler from an event handler. * Fixed string sorting/comparison for some special characters. - * Improved compatibility with some Linux terminals (thanks to Spatterjaaay!). * For the Console Commands mod: * Fixed error opening menu when some item data is invalid. * Fixed spawned Floor TV not functional as a TV (thanks to Platonymous!). - * Fixed incorrect color for sturgeon roe. + * Fixed spawned sturgeon roe having incorrect color. * For modders: * Updated internal dependencies. + * SMAPI now ignores more file types when scanning for mod folders (`.doc`, `.docx`, `.rar`, and `.zip`). + * Added current GPU to trace logs to simplify troubleshooting. ## 3.6.1 Released 21 June 2020 for Stardew Valley 1.4.1 or later. diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index 7300cdf8..1be55776 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "3.6.1", + "Version": "3.6.2", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "3.6.1" + "MinimumApiVersion": "3.6.2" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index cffd780d..c57ac162 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -1,9 +1,9 @@ { "Name": "Save Backup", "Author": "SMAPI", - "Version": "3.6.1", + "Version": "3.6.2", "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "3.6.1" + "MinimumApiVersion": "3.6.2" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index a7e44de6..c1c99150 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -20,7 +20,7 @@ namespace StardewModdingAPI ** Public ****/ /// <summary>SMAPI's current semantic version.</summary> - public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.6.1"); + public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.6.2"); /// <summary>The minimum supported version of Stardew Valley.</summary> public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.4.1"); |