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-rw-r--r--build/common.targets2
-rw-r--r--docs/release-notes.md13
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs2
5 files changed, 13 insertions, 12 deletions
diff --git a/build/common.targets b/build/common.targets
index 8137ef28..43bbcba5 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -4,7 +4,7 @@
<!--set properties -->
<PropertyGroup>
- <Version>3.6.1</Version>
+ <Version>3.6.2</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
diff --git a/docs/release-notes.md b/docs/release-notes.md
index f281b401..c6123bac 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -7,22 +7,23 @@
* Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info).
-->
-## Upcoming release
+## 3.6.2
+Released 02 August 2020 for Stardew Valley 1.4.1 or later.
+
* For players:
- * SMAPI now ignores more content file types when detecting mods (`.doc`, `.docx`, `.rar`, and `.zip`).
- * Added trace log for GPU running the game to simplify troubleshooting some issues.
- * Fixed launcher's fallback logic on Linux when no compatible terminal was found (thanks to jlaw!).
+ * Improved compatibility with some Linux terminals (thanks to jlaw and Spatterjaaay!).
* Fixed rare crash when a mod adds/removes an event handler from an event handler.
* Fixed string sorting/comparison for some special characters.
- * Improved compatibility with some Linux terminals (thanks to Spatterjaaay!).
* For the Console Commands mod:
* Fixed error opening menu when some item data is invalid.
* Fixed spawned Floor TV not functional as a TV (thanks to Platonymous!).
- * Fixed incorrect color for sturgeon roe.
+ * Fixed spawned sturgeon roe having incorrect color.
* For modders:
* Updated internal dependencies.
+ * SMAPI now ignores more file types when scanning for mod folders (`.doc`, `.docx`, `.rar`, and `.zip`).
+ * Added current GPU to trace logs to simplify troubleshooting.
## 3.6.1
Released 21 June 2020 for Stardew Valley 1.4.1 or later.
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index 7300cdf8..1be55776 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "3.6.1",
+ "Version": "3.6.2",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "3.6.1"
+ "MinimumApiVersion": "3.6.2"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index cffd780d..c57ac162 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "3.6.1",
+ "Version": "3.6.2",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "3.6.1"
+ "MinimumApiVersion": "3.6.2"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index a7e44de6..c1c99150 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -20,7 +20,7 @@ namespace StardewModdingAPI
** Public
****/
/// <summary>SMAPI's current semantic version.</summary>
- public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.6.1");
+ public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.6.2");
/// <summary>The minimum supported version of Stardew Valley.</summary>
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.4.1");