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-rw-r--r-- | docs/release-notes.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index f1981218..926f4058 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -23,7 +23,7 @@ Released 01 February 2020 for Stardew Valley 1.4.1 or later. * Fixed Android issue where game files were backed up. * For modders: - * Added support for `.tmx` map files. + * Added support for `.tmx` map files. (Thanks to [Platonymous for the underlying library](https://github.com/Platonymous/TMXTile)!) * Added special handling for `Vector2` values in `.json` files, so they work consistently crossplatform. * Reworked the order that asset editors/loaders are called between multiple mods to support some framework mods like Content Patcher and Json Assets. Note that the order is undefined and should not be depended on. * Fixed incorrect warning about mods adding invalid schedules in some cases. The validation was unreliable, and has been removed. |