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-rw-r--r--docs/release-notes.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index f1981218..926f4058 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -23,7 +23,7 @@ Released 01 February 2020 for Stardew Valley 1.4.1 or later.
* Fixed Android issue where game files were backed up.
* For modders:
- * Added support for `.tmx` map files.
+ * Added support for `.tmx` map files. (Thanks to [Platonymous for the underlying library](https://github.com/Platonymous/TMXTile)!)
* Added special handling for `Vector2` values in `.json` files, so they work consistently crossplatform.
* Reworked the order that asset editors/loaders are called between multiple mods to support some framework mods like Content Patcher and Json Assets. Note that the order is undefined and should not be depended on.
* Fixed incorrect warning about mods adding invalid schedules in some cases. The validation was unreliable, and has been removed.