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-rw-r--r--src/SMAPI/Framework/ModLoading/ModResolver.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs
index 40d8b3bc..37aceb1b 100644
--- a/src/SMAPI/Framework/ModLoading/ModResolver.cs
+++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs
@@ -178,10 +178,12 @@ namespace StardewModdingAPI.Framework.ModLoading
string[] lateArray = modIdsToLoadLate.ToArray();
return mods
- .Where(mod => mod.FailReason is not null)
.OrderBy(mod =>
{
- string id = mod.Manifest.UniqueID;
+ string? id = mod.Manifest?.UniqueID;
+
+ if (id is null)
+ return 0;
if (modIdsToLoadEarly.TryGetValue(id, out string? actualId))
return -int.MaxValue + Array.IndexOf(earlyArray, actualId);