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-rw-r--r--src/SMAPI.Web/Controllers/LogParserController.cs82
-rw-r--r--src/SMAPI.Web/Framework/Compression/GzipHelper.cs89
-rw-r--r--src/SMAPI.Web/Framework/Compression/IGzipHelper.cs17
-rw-r--r--src/SMAPI.Web/Startup.cs4
4 files changed, 118 insertions, 74 deletions
diff --git a/src/SMAPI.Web/Controllers/LogParserController.cs b/src/SMAPI.Web/Controllers/LogParserController.cs
index 21e4a56f..dc5895b0 100644
--- a/src/SMAPI.Web/Controllers/LogParserController.cs
+++ b/src/SMAPI.Web/Controllers/LogParserController.cs
@@ -1,13 +1,11 @@
using System;
-using System.IO;
-using System.IO.Compression;
using System.Linq;
-using System.Text;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Options;
using StardewModdingAPI.Web.Framework;
using StardewModdingAPI.Web.Framework.Clients.Pastebin;
+using StardewModdingAPI.Web.Framework.Compression;
using StardewModdingAPI.Web.Framework.ConfigModels;
using StardewModdingAPI.Web.Framework.LogParsing;
using StardewModdingAPI.Web.Framework.LogParsing.Models;
@@ -27,9 +25,8 @@ namespace StardewModdingAPI.Web.Controllers
/// <summary>The underlying Pastebin client.</summary>
private readonly IPastebinClient Pastebin;
- /// <summary>The first bytes in a valid zip file.</summary>
- /// <remarks>See <a href="https://en.wikipedia.org/wiki/Zip_(file_format)#File_headers"/>.</remarks>
- private const uint GzipLeadBytes = 0x8b1f;
+ /// <summary>The underlying text compression helper.</summary>
+ private readonly IGzipHelper GzipHelper;
/*********
@@ -41,10 +38,12 @@ namespace StardewModdingAPI.Web.Controllers
/// <summary>Construct an instance.</summary>
/// <param name="siteConfig">The context config settings.</param>
/// <param name="pastebin">The Pastebin API client.</param>
- public LogParserController(IOptions<SiteConfig> siteConfig, IPastebinClient pastebin)
+ /// <param name="gzipHelper">The underlying text compression helper.</param>
+ public LogParserController(IOptions<SiteConfig> siteConfig, IPastebinClient pastebin, IGzipHelper gzipHelper)
{
this.Config = siteConfig.Value;
this.Pastebin = pastebin;
+ this.GzipHelper = gzipHelper;
}
/***
@@ -84,7 +83,7 @@ namespace StardewModdingAPI.Web.Controllers
return this.View("Index", new LogParserModel(this.Config.LogParserUrl, null) { UploadError = "The log file seems to be empty." });
// upload log
- input = this.CompressString(input);
+ input = this.GzipHelper.CompressString(input);
SavePasteResult result = await this.Pastebin.PostAsync(input);
// handle errors
@@ -106,75 +105,10 @@ namespace StardewModdingAPI.Web.Controllers
private async Task<PasteInfo> GetAsync(string id)
{
PasteInfo response = await this.Pastebin.GetAsync(id);
- response.Content = this.DecompressString(response.Content);
+ response.Content = this.GzipHelper.DecompressString(response.Content);
return response;
}
- /// <summary>Compress a string.</summary>
- /// <param name="text">The text to compress.</param>
- /// <remarks>Derived from <a href="https://stackoverflow.com/a/17993002/262123"/>.</remarks>
- private string CompressString(string text)
- {
- // get raw bytes
- byte[] buffer = Encoding.UTF8.GetBytes(text);
-
- // compressed
- byte[] compressedData;
- using (MemoryStream stream = new MemoryStream())
- {
- using (GZipStream zipStream = new GZipStream(stream, CompressionLevel.Optimal, leaveOpen: true))
- zipStream.Write(buffer, 0, buffer.Length);
-
- stream.Position = 0;
- compressedData = new byte[stream.Length];
- stream.Read(compressedData, 0, compressedData.Length);
- }
-
- // prefix length
- byte[] zipBuffer = new byte[compressedData.Length + 4];
- Buffer.BlockCopy(compressedData, 0, zipBuffer, 4, compressedData.Length);
- Buffer.BlockCopy(BitConverter.GetBytes(buffer.Length), 0, zipBuffer, 0, 4);
-
- // return string representation
- return Convert.ToBase64String(zipBuffer);
- }
- /// <summary>Decompress a string.</summary>
- /// <param name="rawText">The compressed text.</param>
- /// <remarks>Derived from <a href="https://stackoverflow.com/a/17993002/262123"/>.</remarks>
- private string DecompressString(string rawText)
- {
- // get raw bytes
- byte[] zipBuffer;
- try
- {
- zipBuffer = Convert.FromBase64String(rawText);
- }
- catch
- {
- return rawText; // not valid base64, wasn't compressed by the log parser
- }
-
- // skip if not gzip
- if (BitConverter.ToUInt16(zipBuffer, 4) != LogParserController.GzipLeadBytes)
- return rawText;
-
- // decompress
- using (MemoryStream memoryStream = new MemoryStream())
- {
- // read length prefix
- int dataLength = BitConverter.ToInt32(zipBuffer, 0);
- memoryStream.Write(zipBuffer, 4, zipBuffer.Length - 4);
-
- // read data
- byte[] buffer = new byte[dataLength];
- memoryStream.Position = 0;
- using (GZipStream gZipStream = new GZipStream(memoryStream, CompressionMode.Decompress))
- gZipStream.Read(buffer, 0, buffer.Length);
-
- // return original string
- return Encoding.UTF8.GetString(buffer);
- }
- }
}
}
diff --git a/src/SMAPI.Web/Framework/Compression/GzipHelper.cs b/src/SMAPI.Web/Framework/Compression/GzipHelper.cs
new file mode 100644
index 00000000..cc8f4737
--- /dev/null
+++ b/src/SMAPI.Web/Framework/Compression/GzipHelper.cs
@@ -0,0 +1,89 @@
+using System;
+using System.IO;
+using System.IO.Compression;
+using System.Text;
+
+namespace StardewModdingAPI.Web.Framework.Compression
+{
+ /// <summary>Handles GZip compression logic.</summary>
+ internal class GzipHelper : IGzipHelper
+ {
+ /*********
+ ** Fields
+ *********/
+ /// <summary>The first bytes in a valid zip file.</summary>
+ /// <remarks>See <a href="https://en.wikipedia.org/wiki/Zip_(file_format)#File_headers"/>.</remarks>
+ private const uint GzipLeadBytes = 0x8b1f;
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Compress a string.</summary>
+ /// <param name="text">The text to compress.</param>
+ /// <remarks>Derived from <a href="https://stackoverflow.com/a/17993002/262123"/>.</remarks>
+ public string CompressString(string text)
+ {
+ // get raw bytes
+ byte[] buffer = Encoding.UTF8.GetBytes(text);
+
+ // compressed
+ byte[] compressedData;
+ using (MemoryStream stream = new MemoryStream())
+ {
+ using (GZipStream zipStream = new GZipStream(stream, CompressionLevel.Optimal, leaveOpen: true))
+ zipStream.Write(buffer, 0, buffer.Length);
+
+ stream.Position = 0;
+ compressedData = new byte[stream.Length];
+ stream.Read(compressedData, 0, compressedData.Length);
+ }
+
+ // prefix length
+ byte[] zipBuffer = new byte[compressedData.Length + 4];
+ Buffer.BlockCopy(compressedData, 0, zipBuffer, 4, compressedData.Length);
+ Buffer.BlockCopy(BitConverter.GetBytes(buffer.Length), 0, zipBuffer, 0, 4);
+
+ // return string representation
+ return Convert.ToBase64String(zipBuffer);
+ }
+
+ /// <summary>Decompress a string.</summary>
+ /// <param name="rawText">The compressed text.</param>
+ /// <remarks>Derived from <a href="https://stackoverflow.com/a/17993002/262123"/>.</remarks>
+ public string DecompressString(string rawText)
+ {
+ // get raw bytes
+ byte[] zipBuffer;
+ try
+ {
+ zipBuffer = Convert.FromBase64String(rawText);
+ }
+ catch
+ {
+ return rawText; // not valid base64, wasn't compressed by the log parser
+ }
+
+ // skip if not gzip
+ if (BitConverter.ToUInt16(zipBuffer, 4) != GzipHelper.GzipLeadBytes)
+ return rawText;
+
+ // decompress
+ using (MemoryStream memoryStream = new MemoryStream())
+ {
+ // read length prefix
+ int dataLength = BitConverter.ToInt32(zipBuffer, 0);
+ memoryStream.Write(zipBuffer, 4, zipBuffer.Length - 4);
+
+ // read data
+ byte[] buffer = new byte[dataLength];
+ memoryStream.Position = 0;
+ using (GZipStream gZipStream = new GZipStream(memoryStream, CompressionMode.Decompress))
+ gZipStream.Read(buffer, 0, buffer.Length);
+
+ // return original string
+ return Encoding.UTF8.GetString(buffer);
+ }
+ }
+ }
+}
diff --git a/src/SMAPI.Web/Framework/Compression/IGzipHelper.cs b/src/SMAPI.Web/Framework/Compression/IGzipHelper.cs
new file mode 100644
index 00000000..a000865e
--- /dev/null
+++ b/src/SMAPI.Web/Framework/Compression/IGzipHelper.cs
@@ -0,0 +1,17 @@
+namespace StardewModdingAPI.Web.Framework.Compression
+{
+ /// <summary>Handles GZip compression logic.</summary>
+ internal interface IGzipHelper
+ {
+ /*********
+ ** Methods
+ *********/
+ /// <summary>Compress a string.</summary>
+ /// <param name="text">The text to compress.</param>
+ string CompressString(string text);
+
+ /// <summary>Decompress a string.</summary>
+ /// <param name="rawText">The compressed text.</param>
+ string DecompressString(string rawText);
+ }
+}
diff --git a/src/SMAPI.Web/Startup.cs b/src/SMAPI.Web/Startup.cs
index 33737235..bb43f5a5 100644
--- a/src/SMAPI.Web/Startup.cs
+++ b/src/SMAPI.Web/Startup.cs
@@ -20,6 +20,7 @@ using StardewModdingAPI.Web.Framework.Clients.GitHub;
using StardewModdingAPI.Web.Framework.Clients.ModDrop;
using StardewModdingAPI.Web.Framework.Clients.Nexus;
using StardewModdingAPI.Web.Framework.Clients.Pastebin;
+using StardewModdingAPI.Web.Framework.Compression;
using StardewModdingAPI.Web.Framework.ConfigModels;
using StardewModdingAPI.Web.Framework.RewriteRules;
@@ -149,6 +150,9 @@ namespace StardewModdingAPI.Web
devKey: api.PastebinDevKey
));
}
+
+ // init helpers
+ services.AddSingleton<IGzipHelper>(new GzipHelper());
}
/// <summary>The method called by the runtime to configure the HTTP request pipeline.</summary>