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-rw-r--r--src/StardewModdingAPI/Framework/Monitor.cs9
-rw-r--r--src/StardewModdingAPI/Program.cs6
2 files changed, 13 insertions, 2 deletions
diff --git a/src/StardewModdingAPI/Framework/Monitor.cs b/src/StardewModdingAPI/Framework/Monitor.cs
index b64b3b0b..7d40b72b 100644
--- a/src/StardewModdingAPI/Framework/Monitor.cs
+++ b/src/StardewModdingAPI/Framework/Monitor.cs
@@ -95,6 +95,15 @@ namespace StardewModdingAPI.Framework
this.ExitTokenSource.Cancel();
}
+ /// <summary>Write a newline to the console and log file.</summary>
+ internal void Newline()
+ {
+ if (this.WriteToConsole)
+ this.ConsoleManager.ExclusiveWriteWithoutInterception(Console.WriteLine);
+ if (this.WriteToFile)
+ this.LogFile.WriteLine("");
+ }
+
/// <summary>Log a message for the player or developer, using the specified console color.</summary>
/// <param name="source">The name of the mod logging the message.</param>
/// <param name="message">The message to log.</param>
diff --git a/src/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs
index 6a240a7b..e960a684 100644
--- a/src/StardewModdingAPI/Program.cs
+++ b/src/StardewModdingAPI/Program.cs
@@ -126,7 +126,6 @@ namespace StardewModdingAPI
// init logging
this.Monitor.Log($"SMAPI {Constants.ApiVersion} with Stardew Valley {Constants.GetGameDisplayVersion(Constants.GameVersion)} on {this.GetFriendlyPlatformName()}", LogLevel.Info);
this.Monitor.Log($"Mods go here: {Constants.ModPath}");
- this.Monitor.Log("Starting SMAPI...");
// validate paths
this.VerifyPath(Constants.ModPath);
@@ -210,7 +209,7 @@ namespace StardewModdingAPI
}
// start game
- this.Monitor.Log("Starting game...");
+ this.Monitor.Log("Starting game...", LogLevel.Trace);
try
{
this.IsGameRunning = true;
@@ -685,6 +684,7 @@ namespace StardewModdingAPI
IModMetadata[] loadedMods = this.ModRegistry.GetMods().ToArray();
// log skipped mods
+ this.Monitor.Newline();
if (skippedMods.Any())
{
this.Monitor.Log($"Skipped {skippedMods.Count} mods:", LogLevel.Error);
@@ -695,6 +695,7 @@ namespace StardewModdingAPI
this.Monitor.Log($" {mod.DisplayName} {mod.Manifest.Version} because {reason}", LogLevel.Error);
}
+ this.Monitor.Newline();
}
// log loaded mods
@@ -709,6 +710,7 @@ namespace StardewModdingAPI
LogLevel.Info
);
}
+ this.Monitor.Newline();
// initialise translations
this.ReloadTranslations();