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-rw-r--r--release-notes.md2
-rw-r--r--src/GlobalAssemblyInfo.cs4
-rw-r--r--src/StardewModdingAPI/Constants.cs2
-rw-r--r--src/TrainerMod/manifest.json4
4 files changed, 6 insertions, 6 deletions
diff --git a/release-notes.md b/release-notes.md
index 6fac3b73..6b860f4f 100644
--- a/release-notes.md
+++ b/release-notes.md
@@ -20,12 +20,12 @@ For mod developers:
See [log](https://github.com/Pathoschild/SMAPI/compare/1.14...1.15).
For players:
+* Cleaned up SMAPI console a bit.
* Revamped TrainerMod's item commands:
* `player_add` is a new command to add any item to your inventory (including tools, weapons, equipment, craftables, wallpaper, etc). This replaces the former `player_additem`, `player_addring`, and `player_addweapon`.
* `list_items` now shows all items in the game. You can search by item type like `list_items weapon`, or search by item name like `list_items galaxy sword`.
* `list_items` now also matches translated item names when playing in another language.
* `list_item_types` is a new command to see a list of item types.
-* Cleaned up SMAPI console a bit.
* Fixed unhelpful error when a `config.json` is invalid.
* Fixed rare crash when window loses focus for a few players (further to fix in 1.14).
* Fixed invalid `ObjectInformation.xnb` causing a flood of warnings; SMAPI now shows one error instead.
diff --git a/src/GlobalAssemblyInfo.cs b/src/GlobalAssemblyInfo.cs
index cb174d48..d2f2597f 100644
--- a/src/GlobalAssemblyInfo.cs
+++ b/src/GlobalAssemblyInfo.cs
@@ -2,5 +2,5 @@
using System.Runtime.InteropServices;
[assembly: ComVisible(false)]
-[assembly: AssemblyVersion("1.14.1.0")]
-[assembly: AssemblyFileVersion("1.14.1.0")] \ No newline at end of file
+[assembly: AssemblyVersion("1.15.0.0")]
+[assembly: AssemblyFileVersion("1.15.0.0")] \ No newline at end of file
diff --git a/src/StardewModdingAPI/Constants.cs b/src/StardewModdingAPI/Constants.cs
index 06a8c486..586cadeb 100644
--- a/src/StardewModdingAPI/Constants.cs
+++ b/src/StardewModdingAPI/Constants.cs
@@ -37,7 +37,7 @@ namespace StardewModdingAPI
#if SMAPI_2_0
new SemanticVersion(2, 0, 0, $"alpha-{DateTime.UtcNow:yyyyMMddHHmm}");
#else
- new SemanticVersion(1, 15, 0, "prerelease.1"); // alpha-{DateTime.UtcNow:yyyyMMddHHmm}
+ new SemanticVersion(1, 15, 0); // alpha-{DateTime.UtcNow:yyyyMMddHHmm}
#endif
/// <summary>The minimum supported version of Stardew Valley.</summary>
diff --git a/src/TrainerMod/manifest.json b/src/TrainerMod/manifest.json
index 40eb3237..f1665a45 100644
--- a/src/TrainerMod/manifest.json
+++ b/src/TrainerMod/manifest.json
@@ -3,8 +3,8 @@
"Author": "SMAPI",
"Version": {
"MajorVersion": 1,
- "MinorVersion": 14,
- "PatchVersion": 1,
+ "MinorVersion": 15,
+ "PatchVersion": 0,
"Build": null
},
"Description": "Adds SMAPI console commands that let you manipulate the game.",