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-rw-r--r--docs/release-notes.md1
-rw-r--r--src/SMAPI/Framework/SGame.cs4
2 files changed, 3 insertions, 2 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 6c9636c7..fb6be0c0 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -9,6 +9,7 @@ These changes have not been released yet.
* For modders:
* `this.Monitor.Log` now defaults to the `Trace` log level instead of `Debug`.
+ * Fixed 'location list changed' verbose log not correctly listing changes.
## 2.11.2
Released 23 April 2019 for Stardew Valley 1.3.36.
diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs
index 9818314a..704eb6bc 100644
--- a/src/SMAPI/Framework/SGame.cs
+++ b/src/SMAPI/Framework/SGame.cs
@@ -705,8 +705,8 @@ namespace StardewModdingAPI.Framework
if (this.Monitor.IsVerbose)
{
- string addedText = this.Watchers.LocationsWatcher.Added.Any() ? string.Join(", ", added.Select(p => p.Name)) : "none";
- string removedText = this.Watchers.LocationsWatcher.Removed.Any() ? string.Join(", ", removed.Select(p => p.Name)) : "none";
+ string addedText = added.Any() ? string.Join(", ", added.Select(p => p.Name)) : "none";
+ string removedText = removed.Any() ? string.Join(", ", removed.Select(p => p.Name)) : "none";
this.Monitor.Log($"Context: location list changed (added {addedText}; removed {removedText}).", LogLevel.Trace);
}