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-rw-r--r-- | docs/release-notes.md | 6 | ||||
-rw-r--r-- | docs/technical/mod-package.md | 3 |
2 files changed, 8 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 0843f59a..c247a9d5 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -9,7 +9,11 @@ ## Upcoming release * For players: - * Added config option to disable console input. This may reduce CPU usage on some Linux systems. + * Added config options to override the mod load order, for the rare cases where that's needed (thanks to Shockah!). + * Added config option to disable console input, which may reduce CPU usage on some Linux systems. + +* For mod authors: + * Optimized asset name comparisons (thanks to atravita!). * For the web UI: * Fixed log parser not showing screen IDs in split-screen mode, and improved screen display. diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md index 77260a57..707b1641 100644 --- a/docs/technical/mod-package.md +++ b/docs/technical/mod-package.md @@ -412,6 +412,9 @@ The NuGet package is generated automatically in `StardewModdingAPI.ModBuildConfi when you compile it. ## Release notes +## Upcoming release +* Added `manifest.json` format validation on build (thanks to tylergibbs2!). + ### 4.0.2 Released 09 October 2022. |