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-rw-r--r--docs/release-notes.md6
-rw-r--r--docs/technical/mod-package.md3
2 files changed, 8 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 0843f59a..c247a9d5 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -9,7 +9,11 @@
## Upcoming release
* For players:
- * Added config option to disable console input. This may reduce CPU usage on some Linux systems.
+ * Added config options to override the mod load order, for the rare cases where that's needed (thanks to Shockah!).
+ * Added config option to disable console input, which may reduce CPU usage on some Linux systems.
+
+* For mod authors:
+ * Optimized asset name comparisons (thanks to atravita!).
* For the web UI:
* Fixed log parser not showing screen IDs in split-screen mode, and improved screen display.
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md
index 77260a57..707b1641 100644
--- a/docs/technical/mod-package.md
+++ b/docs/technical/mod-package.md
@@ -412,6 +412,9 @@ The NuGet package is generated automatically in `StardewModdingAPI.ModBuildConfi
when you compile it.
## Release notes
+## Upcoming release
+* Added `manifest.json` format validation on build (thanks to tylergibbs2!).
+
### 4.0.2
Released 09 October 2022.