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-rw-r--r--build/common.targets2
-rw-r--r--docs/release-notes.md8
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.ErrorHandler/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs2
6 files changed, 13 insertions, 11 deletions
diff --git a/build/common.targets b/build/common.targets
index 0436ed5b..a7db917c 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -1,7 +1,7 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--set general build properties -->
- <Version>3.14.2</Version>
+ <Version>3.14.3</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 53711454..6311d7dc 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -1,13 +1,15 @@
← [README](README.md)
# Release notes
-## Upcoming release
+## 3.14.3
+Released 12 May 2022 for Stardew Valley 1.5.6 or later.
+
* For players:
- * Reduced mods' in-game performance impact.
+ * Reduced in-game performance impact.
* For mod authors:
* Refactored how event handling works under the hood, particularly the new content API. This should have no effect on mod usage.
- * In-game time changes are now logged in verbose mod.
+ * Verbose mode now logs the in-game time.
* Fixed error when loading a `.xnb` file through the old content API without the file extension.
* Fixed asset propagation for player sprites not fully updating recolor masks in some cases.
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index c263456a..0e2b023d 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "3.14.2",
+ "Version": "3.14.3",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "3.14.2"
+ "MinimumApiVersion": "3.14.3"
}
diff --git a/src/SMAPI.Mods.ErrorHandler/manifest.json b/src/SMAPI.Mods.ErrorHandler/manifest.json
index 6e6a271f..f449b3bd 100644
--- a/src/SMAPI.Mods.ErrorHandler/manifest.json
+++ b/src/SMAPI.Mods.ErrorHandler/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Error Handler",
"Author": "SMAPI",
- "Version": "3.14.2",
+ "Version": "3.14.3",
"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
"UniqueID": "SMAPI.ErrorHandler",
"EntryDll": "ErrorHandler.dll",
- "MinimumApiVersion": "3.14.2"
+ "MinimumApiVersion": "3.14.3"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index 5ba91568..23e241b5 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "3.14.2",
+ "Version": "3.14.3",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "3.14.2"
+ "MinimumApiVersion": "3.14.3"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index a289ce4b..ef729f4f 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -50,7 +50,7 @@ namespace StardewModdingAPI
internal static int? LogScreenId { get; set; }
/// <summary>SMAPI's current raw semantic version.</summary>
- internal static string RawApiVersion = "3.14.2";
+ internal static string RawApiVersion = "3.14.3";
}
/// <summary>Contains SMAPI's constants and assumptions.</summary>