diff options
-rw-r--r-- | build/common.targets | 2 | ||||
-rw-r--r-- | docs/release-notes.md | 8 | ||||
-rw-r--r-- | src/SMAPI.Mods.ConsoleCommands/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI.Mods.ErrorHandler/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI.Mods.SaveBackup/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI/Constants.cs | 2 |
6 files changed, 13 insertions, 11 deletions
diff --git a/build/common.targets b/build/common.targets index 0436ed5b..a7db917c 100644 --- a/build/common.targets +++ b/build/common.targets @@ -1,7 +1,7 @@ <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <!--set general build properties --> - <Version>3.14.2</Version> + <Version>3.14.3</Version> <Product>SMAPI</Product> <LangVersion>latest</LangVersion> <AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths> diff --git a/docs/release-notes.md b/docs/release-notes.md index 53711454..6311d7dc 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,13 +1,15 @@ ← [README](README.md) # Release notes -## Upcoming release +## 3.14.3 +Released 12 May 2022 for Stardew Valley 1.5.6 or later. + * For players: - * Reduced mods' in-game performance impact. + * Reduced in-game performance impact. * For mod authors: * Refactored how event handling works under the hood, particularly the new content API. This should have no effect on mod usage. - * In-game time changes are now logged in verbose mod. + * Verbose mode now logs the in-game time. * Fixed error when loading a `.xnb` file through the old content API without the file extension. * Fixed asset propagation for player sprites not fully updating recolor masks in some cases. diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index c263456a..0e2b023d 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "3.14.2", + "Version": "3.14.3", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "3.14.2" + "MinimumApiVersion": "3.14.3" } diff --git a/src/SMAPI.Mods.ErrorHandler/manifest.json b/src/SMAPI.Mods.ErrorHandler/manifest.json index 6e6a271f..f449b3bd 100644 --- a/src/SMAPI.Mods.ErrorHandler/manifest.json +++ b/src/SMAPI.Mods.ErrorHandler/manifest.json @@ -1,9 +1,9 @@ { "Name": "Error Handler", "Author": "SMAPI", - "Version": "3.14.2", + "Version": "3.14.3", "Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.", "UniqueID": "SMAPI.ErrorHandler", "EntryDll": "ErrorHandler.dll", - "MinimumApiVersion": "3.14.2" + "MinimumApiVersion": "3.14.3" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index 5ba91568..23e241b5 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -1,9 +1,9 @@ { "Name": "Save Backup", "Author": "SMAPI", - "Version": "3.14.2", + "Version": "3.14.3", "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "3.14.2" + "MinimumApiVersion": "3.14.3" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index a289ce4b..ef729f4f 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -50,7 +50,7 @@ namespace StardewModdingAPI internal static int? LogScreenId { get; set; } /// <summary>SMAPI's current raw semantic version.</summary> - internal static string RawApiVersion = "3.14.2"; + internal static string RawApiVersion = "3.14.3"; } /// <summary>Contains SMAPI's constants and assumptions.</summary> |