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-rw-r--r--README.md3
-rw-r--r--build/smapi.targets1
2 files changed, 4 insertions, 0 deletions
diff --git a/README.md b/README.md
index 59b1eba7..f3be04b3 100644
--- a/README.md
+++ b/README.md
@@ -84,6 +84,9 @@ The configuration will check your custom path first, then fall back to the defau
still compile on a different computer).
## Versions
+1.5 (upcoming):
+* Added default GOG path on Mac.
+
1.4:
* Fixed detection of non-default game paths on 32-bit Windows.
* Removed support for SilVerPLuM (discontinued).
diff --git a/build/smapi.targets b/build/smapi.targets
index 3c6717da..ed513846 100644
--- a/build/smapi.targets
+++ b/build/smapi.targets
@@ -17,6 +17,7 @@
<GamePath Condition="!Exists('$(GamePath)')">$(HOME)/.local/share/Steam/steamapps/common/Stardew Valley</GamePath>
<!-- Mac -->
+ <GamePath Condition="!Exists('$(GamePath)')">/Applications/Stardew Valley.app/Contents/MacOS</GamePath>
<GamePath Condition="!Exists('$(GamePath)')">$(HOME)/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS</GamePath>
<!-- Windows -->