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-rw-r--r--build/prepare-install-package.targets14
-rw-r--r--src/SMAPI.Installer/Program.cs3
-rw-r--r--src/SMAPI.Installer/assets/README.txt2
-rw-r--r--src/SMAPI.Installer/assets/unix-install.sh2
-rw-r--r--src/SMAPI.Installer/assets/windows-install.bat2
5 files changed, 11 insertions, 12 deletions
diff --git a/build/prepare-install-package.targets b/build/prepare-install-package.targets
index 21b02b87..dd28266d 100644
--- a/build/prepare-install-package.targets
+++ b/build/prepare-install-package.targets
@@ -36,11 +36,11 @@
<Copy SourceFiles="$(TargetDir)\assets\unix-install.sh" DestinationFiles="$(PackagePath)\install on macOS.command" />
<Copy SourceFiles="$(TargetDir)\assets\windows-install.bat" DestinationFiles="$(PackagePath)\install on Windows.bat" />
<Copy SourceFiles="$(TargetDir)\assets\README.txt" DestinationFolder="$(PackagePath)" />
- <Copy SourceFiles="$(TargetDir)\assets\windows-exe-config.xml" DestinationFiles="$(PackagePath)\internal\windows-install.exe.config" Condition="$(PlatformName) == 'windows'" />
- <Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(PackagePath)\internal" />
- <Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFiles="$(PackagePath)\internal\$(PlatformName)-install.exe" Condition="$(PlatformName) == 'windows'" />
- <Copy SourceFiles="$(TargetDir)\$(TargetName)" DestinationFiles="$(PackagePath)\internal\$(PlatformName)-install" Condition="$(PlatformName) != 'windows'" />
- <Copy SourceFiles="$(TargetDir)\$(TargetName).runtimeconfig.json" DestinationFolder="$(PackagePath)\internal" />
+ <Copy SourceFiles="$(TargetDir)\assets\windows-exe-config.xml" DestinationFiles="$(PackagePath)\internal\$(PlatformName)\install.exe.config" Condition="$(PlatformName) == 'windows'" />
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(PackagePath)\internal\$(PlatformName)" />
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFiles="$(PackagePath)\internal\$(PlatformName)\install.exe" Condition="$(PlatformName) == 'windows'" />
+ <Copy SourceFiles="$(TargetDir)\$(TargetName)" DestinationFiles="$(PackagePath)\internal\$(PlatformName)\install" Condition="$(PlatformName) != 'windows'" />
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).runtimeconfig.json" DestinationFolder="$(PackagePath)\internal\$(PlatformName)" />
<!--copy bundle files-->
<Copy SourceFiles="$(TargetDir)\assets\runtimeconfig.$(PlatformName).json" DestinationFiles="$(PackagePath)\bundle\StardewModdingAPI.runtimeconfig.json" />
@@ -99,12 +99,12 @@
<PackageFiles Include="$(PackagePath)\**\*.*" />
</ItemGroup>
<Copy SourceFiles="@(PackageFiles)" DestinationFolder="$(PackageDevPath)\%(RecursiveDir)" />
- <ZipDirectory SourceDirectory="$(PackageDevPath)\bundle" DestinationFile="$(PackageDevPath)\internal\$(PlatformName)-install.dat" />
+ <ZipDirectory SourceDirectory="$(PackageDevPath)\bundle" DestinationFile="$(PackageDevPath)\internal\$(PlatformName)\install.dat" />
<RemoveDir Directories="$(PackageDevPath)\bundle" />
<!-- finalise normal installer -->
<ReplaceFileText FilePath="$(PackagePath)\bundle\smapi-internal\config.json" Search="&quot;DeveloperMode&quot;: true" Replace="&quot;DeveloperMode&quot;: false" />
- <ZipDirectory SourceDirectory="$(PackagePath)\bundle" DestinationFile="$(PackagePath)\internal\$(PlatformName)-install.dat" />
+ <ZipDirectory SourceDirectory="$(PackagePath)\bundle" DestinationFile="$(PackagePath)\internal\$(PlatformName)\install.dat" />
<RemoveDir Directories="$(PackagePath)\bundle" />
</Target>
diff --git a/src/SMAPI.Installer/Program.cs b/src/SMAPI.Installer/Program.cs
index d9c31dd6..45cfea75 100644
--- a/src/SMAPI.Installer/Program.cs
+++ b/src/SMAPI.Installer/Program.cs
@@ -31,8 +31,7 @@ namespace StardewModdingApi.Installer
public static void Main(string[] args)
{
// find install bundle
- PlatformID platform = Environment.OSVersion.Platform;
- FileInfo zipFile = new FileInfo(Path.Combine(Program.InstallerPath, $"{(platform == PlatformID.Win32NT ? "windows" : "unix")}-install.dat"));
+ FileInfo zipFile = new FileInfo(Path.Combine(Program.InstallerPath, "install.dat"));
if (!zipFile.Exists)
{
Console.WriteLine($"Oops! Some of the installer files are missing; try re-downloading the installer. (Missing file: {zipFile.FullName})");
diff --git a/src/SMAPI.Installer/assets/README.txt b/src/SMAPI.Installer/assets/README.txt
index c3a7e271..5c20529a 100644
--- a/src/SMAPI.Installer/assets/README.txt
+++ b/src/SMAPI.Installer/assets/README.txt
@@ -24,7 +24,7 @@ Manual install
THIS IS NOT RECOMMENDED FOR MOST PLAYERS. See instructions above instead.
If you really want to install SMAPI manually, here's how.
-1. Unzip "internal/windows-install.dat" (on Windows) or "internal/unix-install.dat" (on
+1. Unzip "internal/windows/install.dat" (on Windows) or "internal/unix/install.dat" (on
Linux/macOS). You can change '.dat' to '.zip', it's just a normal zip file renamed to prevent
confusion.
2. Copy the files from the folder you just unzipped into your game folder. The
diff --git a/src/SMAPI.Installer/assets/unix-install.sh b/src/SMAPI.Installer/assets/unix-install.sh
index a830a22d..f5de7b16 100644
--- a/src/SMAPI.Installer/assets/unix-install.sh
+++ b/src/SMAPI.Installer/assets/unix-install.sh
@@ -7,4 +7,4 @@ cd "`dirname "$0"`"
export TERM=xterm
# run installer
-./internal/unix-install
+./internal/unix/install
diff --git a/src/SMAPI.Installer/assets/windows-install.bat b/src/SMAPI.Installer/assets/windows-install.bat
index 2cd98554..3ca13528 100644
--- a/src/SMAPI.Installer/assets/windows-install.bat
+++ b/src/SMAPI.Installer/assets/windows-install.bat
@@ -4,5 +4,5 @@ if not errorlevel 1 (
echo Oops! It looks like you're running the installer from inside a zip file. Make sure you unzip the download first.
pause
) else (
- start /WAIT /B internal\windows-install.exe
+ start /WAIT /B internal\windows\install.exe
)