diff options
-rw-r--r-- | CHANGELOG.md | 93 | ||||
-rw-r--r-- | README.md | 95 | ||||
-rw-r--r-- | docs/imgs/SMAPI.png | bin | 0 -> 252371 bytes | |||
-rw-r--r-- | src/BobberBar Private Fields.txt (renamed from BobberBar Private Fields.txt) | 0 | ||||
-rw-r--r-- | src/Game1 Static Fields.txt (renamed from Game1 Static Fields.txt) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI.sln (renamed from StardewModdingAPI.sln) | 2 | ||||
-rw-r--r-- | src/StardewModdingAPI/App.config (renamed from StardewModdingAPI/App.config) | 2 | ||||
-rw-r--r-- | src/StardewModdingAPI/Command.cs (renamed from StardewModdingAPI/Command.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/Config.cs (renamed from StardewModdingAPI/Config.cs) | 2 | ||||
-rw-r--r-- | src/StardewModdingAPI/Constants.cs (renamed from StardewModdingAPI/Constants.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/Entities/SCharacter.cs (renamed from StardewModdingAPI/Entities/SCharacter.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/Entities/SFarm.cs (renamed from StardewModdingAPI/Entities/SFarm.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/Entities/SFarmAnimal.cs (renamed from StardewModdingAPI/Entities/SFarmAnimal.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/Entities/SNpc.cs (renamed from StardewModdingAPI/Entities/SNpc.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/Entities/SPlayer.cs (renamed from StardewModdingAPI/Entities/SPlayer.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/Events/Controls.cs (renamed from StardewModdingAPI/Events/Controls.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/Events/EventArgs.cs (renamed from StardewModdingAPI/Events/EventArgs.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/Events/Game.cs (renamed from StardewModdingAPI/Events/Game.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/Events/Graphics.cs (renamed from StardewModdingAPI/Events/Graphics.cs) | 7 | ||||
-rw-r--r-- | src/StardewModdingAPI/Events/Location.cs (renamed from StardewModdingAPI/Events/Location.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/Events/Menu.cs (renamed from StardewModdingAPI/Events/Menu.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/Events/Mine.cs (renamed from StardewModdingAPI/Events/Mine.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/Events/Player.cs (renamed from StardewModdingAPI/Events/Player.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/Events/Time.cs (renamed from StardewModdingAPI/Events/Time.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/Extensions.cs (renamed from StardewModdingAPI/Extensions.cs) | 2 | ||||
-rw-r--r-- | src/StardewModdingAPI/FodyWeavers.xml (renamed from StardewModdingAPI/FodyWeavers.xml) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/Inheritance/ItemStackChange.cs (renamed from StardewModdingAPI/Inheritance/ItemStackChange.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/Inheritance/Menus/SBobberBar.cs (renamed from StardewModdingAPI/Inheritance/Menus/SBobberBar.cs) | 12 | ||||
-rw-r--r-- | src/StardewModdingAPI/Inheritance/Menus/SGameMenu.cs (renamed from StardewModdingAPI/Inheritance/Menus/SGameMenu.cs) | 7 | ||||
-rw-r--r-- | src/StardewModdingAPI/Inheritance/Menus/SInventoryPage.cs (renamed from StardewModdingAPI/Inheritance/Menus/SInventoryPage.cs) | 3 | ||||
-rw-r--r-- | src/StardewModdingAPI/Inheritance/Minigames/SMinigameBase.cs (renamed from StardewModdingAPI/Inheritance/Minigames/SMinigameBase.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/Inheritance/SBareObject.cs (renamed from StardewModdingAPI/Inheritance/SBareObject.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/Inheritance/SGame.cs (renamed from StardewModdingAPI/Inheritance/SGame.cs) | 46 | ||||
-rw-r--r-- | src/StardewModdingAPI/Inheritance/SObject.cs (renamed from StardewModdingAPI/Inheritance/SObject.cs) | 34 | ||||
-rw-r--r-- | src/StardewModdingAPI/JsonResolver.cs (renamed from StardewModdingAPI/JsonResolver.cs) | 4 | ||||
-rw-r--r-- | src/StardewModdingAPI/Logger.cs (renamed from StardewModdingAPI/Logger.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/Manifest.cs (renamed from StardewModdingAPI/Manifest.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/Mod.cs (renamed from StardewModdingAPI/Mod.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/ModItem.cs (renamed from StardewModdingAPI/ModItem.cs) | 5 | ||||
-rw-r--r-- | src/StardewModdingAPI/Program.cs (renamed from StardewModdingAPI/Program.cs) | 32 | ||||
-rw-r--r-- | src/StardewModdingAPI/Properties/AssemblyInfo.cs (renamed from StardewModdingAPI/Properties/AssemblyInfo.cs) | 12 | ||||
-rw-r--r-- | src/StardewModdingAPI/StardewModdingAPI.csproj (renamed from StardewModdingAPI/StardewModdingAPI.csproj) | 30 | ||||
-rw-r--r-- | src/StardewModdingAPI/Version.cs (renamed from StardewModdingAPI/Version.cs) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/icon.ico (renamed from StardewModdingAPI/icon.ico) | bin | 4286 -> 4286 bytes | |||
-rw-r--r-- | src/StardewModdingAPI/packages.config (renamed from StardewModdingAPI/packages.config) | 12 | ||||
-rw-r--r-- | src/StardewModdingAPI/steam_appid.txt (renamed from StardewModdingAPI/steam_appid.txt) | 0 | ||||
-rw-r--r-- | src/TrainerMod/FodyWeavers.xml (renamed from TrainerMod/FodyWeavers.xml) | 0 | ||||
-rw-r--r-- | src/TrainerMod/Properties/AssemblyInfo.cs (renamed from TrainerMod/Properties/AssemblyInfo.cs) | 0 | ||||
-rw-r--r-- | src/TrainerMod/TrainerMod.cs (renamed from TrainerMod/TrainerMod.cs) | 3 | ||||
-rw-r--r-- | src/TrainerMod/TrainerMod.csproj (renamed from TrainerMod/TrainerMod.csproj) | 13 | ||||
-rw-r--r-- | src/TrainerMod/manifest.json (renamed from TrainerMod/manifest.json) | 0 | ||||
-rw-r--r-- | src/TrainerMod/packages.config (renamed from TrainerMod/packages.config) | 8 | ||||
-rw-r--r-- | src/Vanilla Items List.txt (renamed from Vanilla Items List.txt) | 0 |
53 files changed, 290 insertions, 134 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md new file mode 100644 index 00000000..98aab7ae --- /dev/null +++ b/CHANGELOG.md @@ -0,0 +1,93 @@ +# Change Log + +## [Unreleased](https://github.com/CLxS/SMAPI/tree/HEAD) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.40.0...HEAD) + +## [0.40.0](https://github.com/CLxS/SMAPI/tree/0.40.0) (2016-04-05) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.39.7...0.40.0) + +## [0.39.7](https://github.com/CLxS/SMAPI/tree/0.39.7) (2016-04-04) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.39.6...0.39.7) + +## [0.39.6](https://github.com/CLxS/SMAPI/tree/0.39.6) (2016-04-01) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.39.5...0.39.6) + +## [0.39.5](https://github.com/CLxS/SMAPI/tree/0.39.5) (2016-03-30) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.39.4...0.39.5) + +## [0.39.4](https://github.com/CLxS/SMAPI/tree/0.39.4) (2016-03-29) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.39.3...0.39.4) + +## [0.39.3](https://github.com/CLxS/SMAPI/tree/0.39.3) (2016-03-28) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.39.2...0.39.3) + +## [0.39.2](https://github.com/CLxS/SMAPI/tree/0.39.2) (2016-03-23) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.39.1...0.39.2) + +## [0.39.1](https://github.com/CLxS/SMAPI/tree/0.39.1) (2016-03-23) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.38.8...0.39.1) + +## [0.38.8](https://github.com/CLxS/SMAPI/tree/0.38.8) (2016-03-23) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.38.7...0.38.8) + +## [0.38.7](https://github.com/CLxS/SMAPI/tree/0.38.7) (2016-03-23) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.38.6...0.38.7) + +## [0.38.6](https://github.com/CLxS/SMAPI/tree/0.38.6) (2016-03-22) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.38.5...0.38.6) + +## [0.38.5](https://github.com/CLxS/SMAPI/tree/0.38.5) (2016-03-22) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.38.4...0.38.5) + +## [0.38.4](https://github.com/CLxS/SMAPI/tree/0.38.4) (2016-03-21) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.38.3...0.38.4) + +## [0.38.3](https://github.com/CLxS/SMAPI/tree/0.38.3) (2016-03-21) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.38.2...0.38.3) + +## [0.38.2](https://github.com/CLxS/SMAPI/tree/0.38.2) (2016-03-21) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.38.0...0.38.2) + +## [0.38.0](https://github.com/CLxS/SMAPI/tree/0.38.0) (2016-03-20) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.38.1...0.38.0) + +## [0.38.1](https://github.com/CLxS/SMAPI/tree/0.38.1) (2016-03-20) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.37.3...0.38.1) + +## [0.37.3](https://github.com/CLxS/SMAPI/tree/0.37.3) (2016-03-08) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.37.2...0.37.3) + +## [0.37.2](https://github.com/CLxS/SMAPI/tree/0.37.2) (2016-03-07) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.37.1...0.37.2) + +## [0.37.1](https://github.com/CLxS/SMAPI/tree/0.37.1) (2016-03-06) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.36...0.37.1) + +## [0.36](https://github.com/CLxS/SMAPI/tree/0.36) (2016-03-04) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.37...0.36) + +## [0.37](https://github.com/CLxS/SMAPI/tree/0.37) (2016-03-04) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.35...0.37) + +## [0.35](https://github.com/CLxS/SMAPI/tree/0.35) (2016-03-02) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.34...0.35) + +## [0.34](https://github.com/CLxS/SMAPI/tree/0.34) (2016-03-02) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.33...0.34) + +## [0.33](https://github.com/CLxS/SMAPI/tree/0.33) (2016-03-02) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.32...0.33) + +## [0.32](https://github.com/CLxS/SMAPI/tree/0.32) (2016-03-02) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.31...0.32) + +## [0.31](https://github.com/CLxS/SMAPI/tree/0.31) (2016-03-02) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/0.3...0.31) + +## [0.3](https://github.com/CLxS/SMAPI/tree/0.3) (2016-03-01) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/Alpha0.2...0.3) + +## [Alpha0.2](https://github.com/CLxS/SMAPI/tree/Alpha0.2) (2016-02-29) +[Full Changelog](https://github.com/CLxS/SMAPI/compare/Alpha0.1...Alpha0.2) + +## [Alpha0.1](https://github.com/CLxS/SMAPI/tree/Alpha0.1) (2016-02-28)
\ No newline at end of file @@ -1,22 +1,73 @@ -## NOTICE: THIS PROJECT IS STILL IN ALPHA - -# What is SMAPI - -SMAPI (Stardew Modding Application Programming Interface) is a tool to help modders make changes to Stardew. It is a standalone executable which goes alongside your Stardew.exe. - -## Installation - -To install SMAPI: -- Firstly, make sure you have .NET 4.5. You can get it here: https://www.microsoft.com/en-gb/download/details.aspx?id=30653 -- Download the the latest release binary here: https://github.com/ClxS/SMAPI/releases/latest -- Extract the zip file alongside your Stardew.exe, for example, if using Steam this would be somewhere like C:/ProgramFiles/Steam/steamapps/common/StardewValley -- To launch SMAPI, launch StardewValleyModdingAPI.exe - -## Future Plans -- Content only mods -- Support for a wide range of events -- Enable the addition of new custom content such as locations, NPCs, and items. - -## Mod Developers! - -Mod developers would work off the release branch. The master branch will contain mid-version updates which could make your mods incompatable with both the current release and the upcoming releases. +<html> +<body> +<img align="center" src="https://raw.githubusercontent.com/Gormogon/SMAPI/master/docs/imgs/SMAPI.png"/> +<table> + <tr align="center"> + <td width="222px"><a href="https://github.com/ClxS/SMAPI/releases">Version: 0.40.0 Alpha</a></td> + <td width="222px"><a href="https://github.com/ClxS/SMAPI/blob/master/CHANGELOG.md">Changelog</a></td> + <td width="222px"><a href="https://github.com/ClxS/SMAPI/blob/master/LICENSE">License</a></td> + <td width="222px"><a href="https://github.com/ClxS/SMAPI/wiki">Wiki</a></td> + </tr> +</table> +</br> +<table> + <tr> + <td align="center" width="888px"><b>ABOUT</b></td> + </tr> + <tr> + <td> + SMAPI (Stardew Modding Application Programming Interface) is a tool to help modders make changes to Stardew. It is a standalone executable which goes alongside your Stardew.exe. + </td> + </tr> +</table> +<table> + <tr> + <td align="center" width="888px"><b>REQUIREMENTS</b></td> + </tr> + <tr> + <td> + <a href="https://www.microsoft.com/en-us/download/details.aspx?id=49981">Microsoft .NET Framework 4.6.1</a> + </td> + </tr> +</table> +<table> + <tr> + <td align="center" width="888px"><b>INSTALLATION</b></td> + </tr> + <tr> + <td> + <ol> + <li>Make sure all requirements are installed.</li> + <li>Extract the SMAPI zip archive alongside your Stardew.exe. For example, if using Steam this would be somewhere like ‘C:/ProgramFiles/Steam/steamapps/common/StardewValley’.</li> + <li>To start SMAPI, launch StardewModdingAPI.exe.</li> + </ol> + NOTE!: If you are using Steam and still wish to have the Steam overlay while playing, you will need to add a launch option to the game. For example, this launch option will tell Steam to use SMAPI by default: "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe %command% + </td> + </tr> +</table> +<table> + <tr> + <td align="center" width="888px"><b>MOD DEVELOPERS</b></td> + </tr> + <tr> + <td> + Mod developers would work off the release branch. The master branch will contain mid-version updates which could make your mods incompatable with both the current release and the upcoming releases. You should also take a look at the <a href="https://github.com/ClxS/SMAPI/wiki">Wiki</a> for some quick modding tutorials. + </td> + </tr> +</table> +<table> + <tr> + <td align="center" width="888px"><b>FUTURE PLANS</b></td> + </tr> + <tr> + <td> + <ul> + <li>Content only mods.</li> + <li>Support for a wide range of events.</li> + <li>Enable the addition of new custom content such as locations, NPCs, and items.</li> + </ul> + </td> + </tr> +</table> +</body> +</html> diff --git a/docs/imgs/SMAPI.png b/docs/imgs/SMAPI.png Binary files differnew file mode 100644 index 00000000..50f375b6 --- /dev/null +++ b/docs/imgs/SMAPI.png diff --git a/BobberBar Private Fields.txt b/src/BobberBar Private Fields.txt index 2784f0e7..2784f0e7 100644 --- a/BobberBar Private Fields.txt +++ b/src/BobberBar Private Fields.txt diff --git a/Game1 Static Fields.txt b/src/Game1 Static Fields.txt index 4580f95f..4580f95f 100644 --- a/Game1 Static Fields.txt +++ b/src/Game1 Static Fields.txt diff --git a/StardewModdingAPI.sln b/src/StardewModdingAPI.sln index 9c4a41b5..087d0b36 100644 --- a/StardewModdingAPI.sln +++ b/src/StardewModdingAPI.sln @@ -1,7 +1,7 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
-VisualStudioVersion = 14.0.24720.0
+VisualStudioVersion = 14.0.25123.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TrainerMod", "TrainerMod\TrainerMod.csproj", "{28480467-1A48-46A7-99F8-236D95225359}"
EndProject
diff --git a/StardewModdingAPI/App.config b/src/StardewModdingAPI/App.config index dc6eaae3..6664f1ed 100644 --- a/StardewModdingAPI/App.config +++ b/src/StardewModdingAPI/App.config @@ -2,7 +2,7 @@ <configuration>
<startup>
- <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
+ <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
</startup>
<runtime>
<loadFromRemoteSources enabled="true" />
diff --git a/StardewModdingAPI/Command.cs b/src/StardewModdingAPI/Command.cs index 4214b1a7..4214b1a7 100644 --- a/StardewModdingAPI/Command.cs +++ b/src/StardewModdingAPI/Command.cs diff --git a/StardewModdingAPI/Config.cs b/src/StardewModdingAPI/Config.cs index d978d848..c5b7beca 100644 --- a/StardewModdingAPI/Config.cs +++ b/src/StardewModdingAPI/Config.cs @@ -155,7 +155,7 @@ namespace StardewModdingAPI return; } - var s = JsonConvert.SerializeObject(baseConfig, typeof (T), Formatting.Indented, new JsonSerializerSettings {ContractResolver = new JsonResolver()}); + var s = JsonConvert.SerializeObject(baseConfig, typeof(T), Formatting.Indented, new JsonSerializerSettings {ContractResolver = new JsonResolver()}); if (!Directory.Exists(baseConfig.ConfigDir)) Directory.CreateDirectory(baseConfig.ConfigDir); diff --git a/StardewModdingAPI/Constants.cs b/src/StardewModdingAPI/Constants.cs index 0dd387b3..0dd387b3 100644 --- a/StardewModdingAPI/Constants.cs +++ b/src/StardewModdingAPI/Constants.cs diff --git a/StardewModdingAPI/Entities/SCharacter.cs b/src/StardewModdingAPI/Entities/SCharacter.cs index 2d941d55..2d941d55 100644 --- a/StardewModdingAPI/Entities/SCharacter.cs +++ b/src/StardewModdingAPI/Entities/SCharacter.cs diff --git a/StardewModdingAPI/Entities/SFarm.cs b/src/StardewModdingAPI/Entities/SFarm.cs index c6c64681..c6c64681 100644 --- a/StardewModdingAPI/Entities/SFarm.cs +++ b/src/StardewModdingAPI/Entities/SFarm.cs diff --git a/StardewModdingAPI/Entities/SFarmAnimal.cs b/src/StardewModdingAPI/Entities/SFarmAnimal.cs index fb8ee267..fb8ee267 100644 --- a/StardewModdingAPI/Entities/SFarmAnimal.cs +++ b/src/StardewModdingAPI/Entities/SFarmAnimal.cs diff --git a/StardewModdingAPI/Entities/SNpc.cs b/src/StardewModdingAPI/Entities/SNpc.cs index 727dcff7..727dcff7 100644 --- a/StardewModdingAPI/Entities/SNpc.cs +++ b/src/StardewModdingAPI/Entities/SNpc.cs diff --git a/StardewModdingAPI/Entities/SPlayer.cs b/src/StardewModdingAPI/Entities/SPlayer.cs index d464cded..d464cded 100644 --- a/StardewModdingAPI/Entities/SPlayer.cs +++ b/src/StardewModdingAPI/Entities/SPlayer.cs diff --git a/StardewModdingAPI/Events/Controls.cs b/src/StardewModdingAPI/Events/Controls.cs index 6415561a..6415561a 100644 --- a/StardewModdingAPI/Events/Controls.cs +++ b/src/StardewModdingAPI/Events/Controls.cs diff --git a/StardewModdingAPI/Events/EventArgs.cs b/src/StardewModdingAPI/Events/EventArgs.cs index 2bce964e..2bce964e 100644 --- a/StardewModdingAPI/Events/EventArgs.cs +++ b/src/StardewModdingAPI/Events/EventArgs.cs diff --git a/StardewModdingAPI/Events/Game.cs b/src/StardewModdingAPI/Events/Game.cs index 8b8042ed..8b8042ed 100644 --- a/StardewModdingAPI/Events/Game.cs +++ b/src/StardewModdingAPI/Events/Game.cs diff --git a/StardewModdingAPI/Events/Graphics.cs b/src/StardewModdingAPI/Events/Graphics.cs index ed129137..331d3e3a 100644 --- a/StardewModdingAPI/Events/Graphics.cs +++ b/src/StardewModdingAPI/Events/Graphics.cs @@ -45,22 +45,21 @@ namespace StardewModdingAPI.Events /// <summary>
/// Occurs before the GUI is drawn. Does not check for conditional statements.
/// </summary>
-
public static event EventHandler OnPreRenderGuiEventNoCheck = delegate { };
+
/// <summary>
/// Occurs after the GUI is drawn. Does not check for conditional statements.
/// </summary>
-
public static event EventHandler OnPostRenderGuiEventNoCheck = delegate { };
+
/// <summary>
/// Occurs before the HUD is drawn. Does not check for conditional statements.
/// </summary>
-
public static event EventHandler OnPreRenderHudEventNoCheck = delegate { };
+
/// <summary>
/// Occurs after the HUD is drawn. Does not check for conditional statements.
/// </summary>
-
public static event EventHandler OnPostRenderHudEventNoCheck = delegate { };
/// <summary>
diff --git a/StardewModdingAPI/Events/Location.cs b/src/StardewModdingAPI/Events/Location.cs index f951ab95..f951ab95 100644 --- a/StardewModdingAPI/Events/Location.cs +++ b/src/StardewModdingAPI/Events/Location.cs diff --git a/StardewModdingAPI/Events/Menu.cs b/src/StardewModdingAPI/Events/Menu.cs index 0e043780..0e043780 100644 --- a/StardewModdingAPI/Events/Menu.cs +++ b/src/StardewModdingAPI/Events/Menu.cs diff --git a/StardewModdingAPI/Events/Mine.cs b/src/StardewModdingAPI/Events/Mine.cs index 55514d42..55514d42 100644 --- a/StardewModdingAPI/Events/Mine.cs +++ b/src/StardewModdingAPI/Events/Mine.cs diff --git a/StardewModdingAPI/Events/Player.cs b/src/StardewModdingAPI/Events/Player.cs index 22f572b7..22f572b7 100644 --- a/StardewModdingAPI/Events/Player.cs +++ b/src/StardewModdingAPI/Events/Player.cs diff --git a/StardewModdingAPI/Events/Time.cs b/src/StardewModdingAPI/Events/Time.cs index 39ca642a..39ca642a 100644 --- a/StardewModdingAPI/Events/Time.cs +++ b/src/StardewModdingAPI/Events/Time.cs diff --git a/StardewModdingAPI/Extensions.cs b/src/StardewModdingAPI/Extensions.cs index fcf7eda2..abad6ce2 100644 --- a/StardewModdingAPI/Extensions.cs +++ b/src/StardewModdingAPI/Extensions.cs @@ -32,7 +32,7 @@ namespace StardewModdingAPI public static string ToSingular<T>(this IEnumerable<T> ienum, string split = ", ") // where T : class { //Apparently Keys[] won't split normally :l - if (typeof (T) == typeof (Keys)) + if (typeof(T) == typeof(Keys)) { return string.Join(split, ienum.ToArray()); } diff --git a/StardewModdingAPI/FodyWeavers.xml b/src/StardewModdingAPI/FodyWeavers.xml index 2e6d4a7a..2e6d4a7a 100644 --- a/StardewModdingAPI/FodyWeavers.xml +++ b/src/StardewModdingAPI/FodyWeavers.xml diff --git a/StardewModdingAPI/Inheritance/ItemStackChange.cs b/src/StardewModdingAPI/Inheritance/ItemStackChange.cs index 88fc002e..88fc002e 100644 --- a/StardewModdingAPI/Inheritance/ItemStackChange.cs +++ b/src/StardewModdingAPI/Inheritance/ItemStackChange.cs diff --git a/StardewModdingAPI/Inheritance/Menus/SBobberBar.cs b/src/StardewModdingAPI/Inheritance/Menus/SBobberBar.cs index ddac33c6..1e424f73 100644 --- a/StardewModdingAPI/Inheritance/Menus/SBobberBar.cs +++ b/src/StardewModdingAPI/Inheritance/Menus/SBobberBar.cs @@ -267,26 +267,22 @@ namespace StardewModdingAPI.Inheritance.Menus set { GetBaseFieldInfo("bobberBarAcceleration").SetValue(BaseBobberBar, value); } } - public static FieldInfo[] PrivateFields - { - get { return GetPrivateFields(); } - } + public static FieldInfo[] PrivateFields => GetPrivateFields(); public static SBobberBar ConstructFromBaseClass(BobberBar baseClass) { - var b = new SBobberBar(0, 0, false, 0); - b.BaseBobberBar = baseClass; + var b = new SBobberBar(0, 0, false, 0) {BaseBobberBar = baseClass}; return b; } public static FieldInfo[] GetPrivateFields() { - return typeof (BobberBar).GetFields(BindingFlags.Instance | BindingFlags.NonPublic); + return typeof(BobberBar).GetFields(BindingFlags.Instance | BindingFlags.NonPublic); } public static FieldInfo GetBaseFieldInfo(string name) { - return typeof (BobberBar).GetField(name, BindingFlags.Instance | BindingFlags.NonPublic); + return typeof(BobberBar).GetField(name, BindingFlags.Instance | BindingFlags.NonPublic); } } }
\ No newline at end of file diff --git a/StardewModdingAPI/Inheritance/Menus/SGameMenu.cs b/src/StardewModdingAPI/Inheritance/Menus/SGameMenu.cs index f45758f7..a4d3d8d0 100644 --- a/StardewModdingAPI/Inheritance/Menus/SGameMenu.cs +++ b/src/StardewModdingAPI/Inheritance/Menus/SGameMenu.cs @@ -22,8 +22,7 @@ namespace StardewModdingAPI.Inheritance.Menus public static SGameMenu ConstructFromBaseClass(GameMenu baseClass) { - var s = new SGameMenu(); - s.BaseGameMenu = baseClass; + var s = new SGameMenu {BaseGameMenu = baseClass}; return s; } @@ -38,12 +37,12 @@ namespace StardewModdingAPI.Inheritance.Menus public static FieldInfo[] GetPrivateFields() { - return typeof (GameMenu).GetFields(BindingFlags.Instance | BindingFlags.NonPublic); + return typeof(GameMenu).GetFields(BindingFlags.Instance | BindingFlags.NonPublic); } public static FieldInfo GetBaseFieldInfo(string name) { - return typeof (GameMenu).GetField(name, BindingFlags.Instance | BindingFlags.NonPublic); + return typeof(GameMenu).GetField(name, BindingFlags.Instance | BindingFlags.NonPublic); } } }
\ No newline at end of file diff --git a/StardewModdingAPI/Inheritance/Menus/SInventoryPage.cs b/src/StardewModdingAPI/Inheritance/Menus/SInventoryPage.cs index a51b2d71..436b834d 100644 --- a/StardewModdingAPI/Inheritance/Menus/SInventoryPage.cs +++ b/src/StardewModdingAPI/Inheritance/Menus/SInventoryPage.cs @@ -12,8 +12,7 @@ namespace StardewModdingAPI.Inheritance.Menus public static SInventoryPage ConstructFromBaseClass(InventoryPage baseClass) { - var s = new SInventoryPage(0, 0, 0, 0); - s.BaseInventoryPage = baseClass; + var s = new SInventoryPage(0, 0, 0, 0) {BaseInventoryPage = baseClass}; return s; } } diff --git a/StardewModdingAPI/Inheritance/Minigames/SMinigameBase.cs b/src/StardewModdingAPI/Inheritance/Minigames/SMinigameBase.cs index f30021de..f30021de 100644 --- a/StardewModdingAPI/Inheritance/Minigames/SMinigameBase.cs +++ b/src/StardewModdingAPI/Inheritance/Minigames/SMinigameBase.cs diff --git a/StardewModdingAPI/Inheritance/SBareObject.cs b/src/StardewModdingAPI/Inheritance/SBareObject.cs index 5bef7b3e..5bef7b3e 100644 --- a/StardewModdingAPI/Inheritance/SBareObject.cs +++ b/src/StardewModdingAPI/Inheritance/SBareObject.cs diff --git a/StardewModdingAPI/Inheritance/SGame.cs b/src/StardewModdingAPI/Inheritance/SGame.cs index b0cff241..9b69434a 100644 --- a/StardewModdingAPI/Inheritance/SGame.cs +++ b/src/StardewModdingAPI/Inheritance/SGame.cs @@ -52,6 +52,7 @@ namespace StardewModdingAPI.Inheritance /// The current KeyboardState
/// </summary>
public KeyboardState KStateNow { get; private set; }
+
/// <summary>
/// The prior KeyboardState
/// </summary>
@@ -111,22 +112,27 @@ namespace StardewModdingAPI.Inheritance /// The player's Combat level on the prior frame
/// </summary>
public int PreviousCombatLevel { get; private set; }
+
/// <summary>
/// The player's Farming level on the prior frame
/// </summary>
public int PreviousFarmingLevel { get; private set; }
+
/// <summary>
/// The player's Fishing level on the prior frame
/// </summary>
public int PreviousFishingLevel { get; private set; }
+
/// <summary>
/// The player's Foraging level on the prior frame
/// </summary>
public int PreviousForagingLevel { get; private set; }
+
/// <summary>
/// The player's Mining level on the prior frame
/// </summary>
public int PreviousMiningLevel { get; private set; }
+
/// <summary>
/// The player's Luck level on the prior frame
/// </summary>
@@ -199,8 +205,8 @@ namespace StardewModdingAPI.Inheritance /// </summary>
public RenderTarget2D Screen
{
- get { return typeof (Game1).GetBaseFieldValue<RenderTarget2D>(Program.gamePtr, "screen"); }
- set { typeof (Game1).SetBaseFieldValue<RenderTarget2D>(this, "screen", value); }
+ get { return typeof(Game1).GetBaseFieldValue<RenderTarget2D>(Program.gamePtr, "screen"); }
+ set { typeof(Game1).SetBaseFieldValue<RenderTarget2D>(this, "screen", value); }
}
/// <summary>
@@ -208,7 +214,7 @@ namespace StardewModdingAPI.Inheritance /// </summary>
public Color BgColour
{
- get { return (Color)typeof(Game1).GetBaseFieldValue<object>(Program.gamePtr, "bgColor"); }
+ get { return (Color) typeof(Game1).GetBaseFieldValue<object>(Program.gamePtr, "bgColor"); }
set { typeof(Game1).SetBaseFieldValue<object>(this, "bgColor", value); }
}
@@ -226,6 +232,7 @@ namespace StardewModdingAPI.Inheritance /// Whether or not we're in a pseudo 'debug' mode. Mostly for displaying information like FPS.
/// </summary>
public static bool Debug { get; private set; }
+
internal static Queue<String> DebugMessageQueue { get; private set; }
/// <summary>
@@ -237,8 +244,8 @@ namespace StardewModdingAPI.Inheritance /// <summary>
/// Gets ALL static fields that belong to 'Game1'
/// </summary>
- public static FieldInfo[] GetStaticFields => typeof (Game1).GetFields();
-
+ public static FieldInfo[] GetStaticFields => typeof(Game1).GetFields();
+
/// <summary>
/// Whether or not a button was just pressed on the controller
/// </summary>
@@ -274,7 +281,7 @@ namespace StardewModdingAPI.Inheritance {
return WasButtonJustPressed(button, value > 0.2f ? ButtonState.Pressed : ButtonState.Released, stateIndex);
}
-
+
/// <summary>
/// Whether or not an analog button was just released on the controller
/// </summary>
@@ -386,19 +393,19 @@ namespace StardewModdingAPI.Inheritance /// <summary>
///
/// </summary>
- public static MethodInfo DrawFarmBuildings = typeof (Game1).GetMethod("drawFarmBuildings", BindingFlags.NonPublic | BindingFlags.Instance);
+ public static MethodInfo DrawFarmBuildings = typeof(Game1).GetMethod("drawFarmBuildings", BindingFlags.NonPublic | BindingFlags.Instance);
/// <summary>
///
/// </summary>
- public static MethodInfo DrawHUD = typeof (Game1).GetMethod("drawHUD", BindingFlags.NonPublic | BindingFlags.Instance);
+ public static MethodInfo DrawHUD = typeof(Game1).GetMethod("drawHUD", BindingFlags.NonPublic | BindingFlags.Instance);
/// <summary>
///
/// </summary>
- public static MethodInfo DrawDialogueBox = typeof (Game1).GetMethod("drawDialogueBox", BindingFlags.NonPublic | BindingFlags.Instance);
+ public static MethodInfo DrawDialogueBox = typeof(Game1).GetMethod("drawDialogueBox", BindingFlags.NonPublic | BindingFlags.Instance);
- public static MethodInfo CheckForEscapeKeys = typeof (Game1).GetMethod("checkForEscapeKeys", BindingFlags.NonPublic | BindingFlags.Instance);
+ public static MethodInfo CheckForEscapeKeys = typeof(Game1).GetMethod("checkForEscapeKeys", BindingFlags.NonPublic | BindingFlags.Instance);
public static MethodInfo UpdateControlInput = typeof(Game1).GetMethod("UpdateControlInput", BindingFlags.NonPublic | BindingFlags.Instance);
@@ -499,8 +506,7 @@ namespace StardewModdingAPI.Inheritance //this.checkForEscapeKeys();
updateMusic();
updateRaindropPosition();
- if (bloom != null)
- bloom.tick(gameTime);
+ bloom?.tick(gameTime);
if (globalFade)
{
if (!dialogueUp)
@@ -552,8 +558,7 @@ namespace StardewModdingAPI.Inheritance if (pauseThenDoFunctionTimer <= 0)
{
freezeControls = false;
- if (afterPause != null)
- afterPause();
+ afterPause?.Invoke();
}
}
if (gameMode == 3 || gameMode == 2)
@@ -650,8 +655,8 @@ namespace StardewModdingAPI.Inheritance currentMinigame.releaseLeftClick(getMouseX(), getMouseY());
foreach (Buttons b in Utility.getPressedButtons(oldPadState, state3))
currentMinigame.receiveKeyRelease(Utility.mapGamePadButtonToKey(b));
- if (state3.IsConnected && state3.IsButtonDown(Buttons.A) && currentMinigame != null)
- currentMinigame.leftClickHeld(0, 0);
+ if (state3.IsConnected && state3.IsButtonDown(Buttons.A))
+ currentMinigame?.leftClickHeld(0, 0);
}
if (currentMinigame == null)
{
@@ -767,8 +772,7 @@ namespace StardewModdingAPI.Inheritance if (gameMode == 10)
UpdateOther(gameTime);
}
- if (audioEngine != null)
- audioEngine.Update();
+ audioEngine?.Update();
if (multiplayerMode == 2 && gameMode == 3)
server.sendMessages(gameTime);
}
@@ -780,7 +784,7 @@ namespace StardewModdingAPI.Inheritance //typeof (Game).GetMethod("Update", BindingFlags.NonPublic | BindingFlags.Instance).Invoke(this, new object[] {gameTime});
//base.Update(gameTime);
-
+
#endregion
}
else
@@ -1322,7 +1326,7 @@ namespace StardewModdingAPI.Inheritance spriteBatch.End();
}
- GraphicsEvents.InvokeDrawTick();
+ GraphicsEvents.InvokeDrawTick();
}
catch (Exception ex)
{
@@ -1675,7 +1679,7 @@ namespace StardewModdingAPI.Inheritance {
try
{
- return typeof (Game1).GetMethod(name, BindingFlags.NonPublic | BindingFlags.Instance).Invoke(Program.gamePtr, parameters);
+ return typeof(Game1).GetMethod(name, BindingFlags.NonPublic | BindingFlags.Instance).Invoke(Program.gamePtr, parameters);
}
catch
{
diff --git a/StardewModdingAPI/Inheritance/SObject.cs b/src/StardewModdingAPI/Inheritance/SObject.cs index 9ffe2a85..639b85b1 100644 --- a/StardewModdingAPI/Inheritance/SObject.cs +++ b/src/StardewModdingAPI/Inheritance/SObject.cs @@ -181,22 +181,24 @@ namespace StardewModdingAPI.Inheritance public SObject Clone()
{
- var toRet = new SObject();
-
- toRet.Name = Name;
- toRet.CategoryName = CategoryName;
- toRet.Description = Description;
- toRet.Texture = Texture;
- toRet.IsPassable = IsPassable;
- toRet.IsPlaceable = IsPlaceable;
- toRet.quality = quality;
- toRet.scale = scale;
- toRet.isSpawnedObject = isSpawnedObject;
- toRet.isRecipe = isRecipe;
- toRet.questItem = questItem;
- toRet.stack = 1;
- toRet.HasBeenRegistered = HasBeenRegistered;
- toRet.RegisteredId = RegisteredId;
+ var toRet = new SObject
+ {
+ Name = Name,
+ CategoryName = CategoryName,
+ Description = Description,
+ Texture = Texture,
+ IsPassable = IsPassable,
+ IsPlaceable = IsPlaceable,
+ quality = quality,
+ scale = scale,
+ isSpawnedObject = isSpawnedObject,
+ isRecipe = isRecipe,
+ questItem = questItem,
+ stack = 1,
+ HasBeenRegistered = HasBeenRegistered,
+ RegisteredId = RegisteredId
+ };
+
return toRet;
}
diff --git a/StardewModdingAPI/JsonResolver.cs b/src/StardewModdingAPI/JsonResolver.cs index 8aac2313..b6e763f7 100644 --- a/StardewModdingAPI/JsonResolver.cs +++ b/src/StardewModdingAPI/JsonResolver.cs @@ -13,14 +13,14 @@ namespace StardewModdingAPI { protected override JsonContract CreateContract(Type objectType) { - if (objectType == typeof (Rectangle) || objectType == typeof (Rectangle?)) + if (objectType == typeof(Rectangle) || objectType == typeof(Rectangle?)) { Console.WriteLine("FOUND A RECT"); JsonContract contract = CreateObjectContract(objectType); contract.Converter = new RectangleConverter(); return contract; } - if (objectType == typeof (Object)) + if (objectType == typeof(Object)) { Log.AsyncY("FOUND AN OBJECT"); JsonContract contract = CreateObjectContract(objectType); diff --git a/StardewModdingAPI/Logger.cs b/src/StardewModdingAPI/Logger.cs index 0d69b6ec..0d69b6ec 100644 --- a/StardewModdingAPI/Logger.cs +++ b/src/StardewModdingAPI/Logger.cs diff --git a/StardewModdingAPI/Manifest.cs b/src/StardewModdingAPI/Manifest.cs index 5eabc01b..5eabc01b 100644 --- a/StardewModdingAPI/Manifest.cs +++ b/src/StardewModdingAPI/Manifest.cs diff --git a/StardewModdingAPI/Mod.cs b/src/StardewModdingAPI/Mod.cs index 8edfcf7e..8edfcf7e 100644 --- a/StardewModdingAPI/Mod.cs +++ b/src/StardewModdingAPI/Mod.cs diff --git a/StardewModdingAPI/ModItem.cs b/src/StardewModdingAPI/ModItem.cs index 10c4fde4..cf2e10b2 100644 --- a/StardewModdingAPI/ModItem.cs +++ b/src/StardewModdingAPI/ModItem.cs @@ -5,10 +5,7 @@ namespace StardewModdingAPI { internal class ModItem : Object { - public Item AsItem - { - get { return this; } - } + public Item AsItem => this; public override string Name { get; set; } public string Description { get; set; } diff --git a/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs index 9097e285..81e48c7d 100644 --- a/StardewModdingAPI/Program.cs +++ b/src/StardewModdingAPI/Program.cs @@ -89,25 +89,23 @@ namespace StardewModdingAPI {
Log.AsyncY("Validating api paths...");
- _modPaths = new List<string>();
+ _modPaths = new List<string> {Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "StardewValley", "Mods"), Path.Combine(Constants.ExecutionPath, "Mods")};
//_modContentPaths = new List<string>();
//TODO: Have an app.config and put the paths inside it so users can define locations to load mods from
- _modPaths.Add(Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "StardewValley", "Mods"));
- _modPaths.Add(Path.Combine(Constants.ExecutionPath, "Mods"));
//Mods need to make their own content paths, since we're doing a different, manifest-driven, approach.
//_modContentPaths.Add(Path.Combine(Constants.ExecutionPath, "Mods", "Content"));
//_modContentPaths.Add(Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "StardewValley", "Mods", "Content"));
//Checks that all defined modpaths exist as directories
- _modPaths.ForEach(path => VerifyPath(path));
+ _modPaths.ForEach(VerifyPath);
//_modContentPaths.ForEach(path => VerifyPath(path));
VerifyPath(Constants.LogDir);
if (!File.Exists(Constants.ExecutionPath + "\\Stardew Valley.exe"))
{
- throw new FileNotFoundException(string.Format("Could not found: {0}\\Stardew Valley.exe", Constants.ExecutionPath));
+ throw new FileNotFoundException($"Could not found: {Constants.ExecutionPath}\\Stardew Valley.exe");
}
}
@@ -227,7 +225,7 @@ namespace StardewModdingAPI LoadMods();
StardewForm = Control.FromHandle(gamePtr.Window.Handle).FindForm();
- StardewForm.Closing += StardewForm_Closing;
+ if (StardewForm != null) StardewForm.Closing += StardewForm_Closing;
ready = true;
@@ -325,16 +323,19 @@ namespace StardewModdingAPI var mod = Assembly.UnsafeLoadFrom(targDll);
- if (mod.DefinedTypes.Count(x => x.BaseType == typeof (Mod)) > 0)
+ if (mod.DefinedTypes.Count(x => x.BaseType == typeof(Mod)) > 0)
{
Log.AsyncY("Loading Mod DLL...");
- var tar = mod.DefinedTypes.First(x => x.BaseType == typeof (Mod));
+ var tar = mod.DefinedTypes.First(x => x.BaseType == typeof(Mod));
var m = (Mod) mod.CreateInstance(tar.ToString());
- m.PathOnDisk = targDir;
- m.Manifest = manifest;
- Log.AsyncG($"LOADED MOD: {m.Manifest.Name} by {m.Manifest.Authour} - Version {m.Manifest.Version} | Description: {m.Manifest.Description} (@ {targDll})");
- Constants.ModsLoaded += 1;
- m.Entry();
+ if (m != null)
+ {
+ m.PathOnDisk = targDir;
+ m.Manifest = manifest;
+ Log.AsyncG($"LOADED MOD: {m.Manifest.Name} by {m.Manifest.Authour} - Version {m.Manifest.Version} | Description: {m.Manifest.Description} (@ {targDll})");
+ Constants.ModsLoaded += 1;
+ m.Entry();
+ }
}
else
{
@@ -440,10 +441,7 @@ namespace StardewModdingAPI Log.AsyncR("The command specified could not be found");
else
{
- if (fnd.CommandArgs.Length > 0)
- Log.AsyncY($"{fnd.CommandName}: {fnd.CommandDesc} - {fnd.CommandArgs.ToSingular()}");
- else
- Log.AsyncY($"{fnd.CommandName}: {fnd.CommandDesc}");
+ Log.AsyncY(fnd.CommandArgs.Length > 0 ? $"{fnd.CommandName}: {fnd.CommandDesc} - {fnd.CommandArgs.ToSingular()}" : $"{fnd.CommandName}: {fnd.CommandDesc}");
}
}
else
diff --git a/StardewModdingAPI/Properties/AssemblyInfo.cs b/src/StardewModdingAPI/Properties/AssemblyInfo.cs index 4ba998e1..f5435644 100644 --- a/StardewModdingAPI/Properties/AssemblyInfo.cs +++ b/src/StardewModdingAPI/Properties/AssemblyInfo.cs @@ -5,12 +5,12 @@ using System.Runtime.InteropServices; // set of attributes. Change these attribute values to modify the information // associated with an assembly. -[assembly: AssemblyTitle("StardewModdingAPI")] -[assembly: AssemblyDescription("")] +[assembly: AssemblyTitle("Stardew Modding API (SMAPI)")] +[assembly: AssemblyDescription("Stardew Valley modding API.")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] -[assembly: AssemblyProduct("StardewModdingAPI")] -[assembly: AssemblyCopyright("Copyright © 2016")] +[assembly: AssemblyProduct("Stardew Modding API (SMAPI)")] +[assembly: AssemblyCopyright("Copyright © SMAPI Dev Team 2016")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] @@ -35,5 +35,5 @@ using System.Runtime.InteropServices; // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("1.0.0.0")] -[assembly: AssemblyFileVersion("1.0.0.0")]
\ No newline at end of file +[assembly: AssemblyVersion("0.40.0.0")] +[assembly: AssemblyFileVersion("0.40.0.0")]
\ No newline at end of file diff --git a/StardewModdingAPI/StardewModdingAPI.csproj b/src/StardewModdingAPI/StardewModdingAPI.csproj index a7477a32..106f5bcd 100644 --- a/StardewModdingAPI/StardewModdingAPI.csproj +++ b/src/StardewModdingAPI/StardewModdingAPI.csproj @@ -9,7 +9,7 @@ <AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>StardewModdingAPI</RootNamespace>
<AssemblyName>StardewModdingAPI</AssemblyName>
- <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
+ <TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<SccProjectName>
</SccProjectName>
@@ -21,6 +21,8 @@ </SccProvider>
<IsWebBootstrapper>false</IsWebBootstrapper>
<TargetFrameworkProfile />
+ <NuGetPackageImportStamp>
+ </NuGetPackageImportStamp>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
@@ -35,8 +37,6 @@ <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
- <NuGetPackageImportStamp>
- </NuGetPackageImportStamp>
</PropertyGroup>
<Choose>
<When Condition="'$(SteamInstallPath)' != ''">
@@ -51,15 +51,16 @@ </Otherwise>
</Choose>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
- <PlatformTarget>x86</PlatformTarget>
+ <PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
- <Optimize>false</Optimize>
+ <Optimize>true</Optimize>
<OutputPath>bin\Debug\</OutputPath>
- <DefineConstants>DEBUG;TRACE</DefineConstants>
+ <DefineConstants>TRACE;DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
+ <CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
@@ -70,26 +71,35 @@ <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
+ <CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<PlatformTarget>x86</PlatformTarget>
<OutputPath>bin\Debug\</OutputPath>
<Prefer32Bit>false</Prefer32Bit>
- <DefineConstants>
- </DefineConstants>
+ <DefineConstants>TRACE</DefineConstants>
<UseVSHostingProcess>true</UseVSHostingProcess>
<Optimize>true</Optimize>
<DocumentationFile>bin\Debug\StardewModdingAPI.XML</DocumentationFile>
+ <CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
+ <LangVersion>6</LangVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<PlatformTarget>x86</PlatformTarget>
<OutputPath>bin\Release\</OutputPath>
<Prefer32Bit>false</Prefer32Bit>
<DocumentationFile>bin\Release\StardewModdingAPI.XML</DocumentationFile>
+ <DefineConstants>TRACE</DefineConstants>
+ <Optimize>true</Optimize>
+ <CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
+ <LangVersion>6</LangVersion>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>icon.ico</ApplicationIcon>
</PropertyGroup>
+ <PropertyGroup>
+ <StartupObject>StardewModdingAPI.Program</StartupObject>
+ </PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
<Private>False</Private>
@@ -189,12 +199,12 @@ <PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
- <Import Project="..\packages\Fody.1.28.3\build\Fody.targets" Condition="Exists('..\packages\Fody.1.28.3\build\Fody.targets')" />
+ <Import Project="..\packages\Fody.1.29.4\build\dotnet\Fody.targets" Condition="Exists('..\packages\Fody.1.29.4\build\dotnet\Fody.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
- <Error Condition="!Exists('..\packages\Fody.1.28.3\build\Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Fody.1.28.3\build\Fody.targets'))" />
+ <Error Condition="!Exists('..\packages\Fody.1.29.4\build\dotnet\Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Fody.1.29.4\build\dotnet\Fody.targets'))" />
</Target>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. diff --git a/StardewModdingAPI/Version.cs b/src/StardewModdingAPI/Version.cs index 5e47a703..5e47a703 100644 --- a/StardewModdingAPI/Version.cs +++ b/src/StardewModdingAPI/Version.cs diff --git a/StardewModdingAPI/icon.ico b/src/StardewModdingAPI/icon.ico Binary files differindex 2985c5cd..2985c5cd 100644 --- a/StardewModdingAPI/icon.ico +++ b/src/StardewModdingAPI/icon.ico diff --git a/StardewModdingAPI/packages.config b/src/StardewModdingAPI/packages.config index 0a24a27d..0196f5b3 100644 --- a/StardewModdingAPI/packages.config +++ b/src/StardewModdingAPI/packages.config @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding="utf-8"?> - -<packages> - <package id="Costura.Fody" version="1.3.3.0" targetFramework="net45" developmentDependency="true" /> - <package id="Fody" version="1.28.3" targetFramework="net45" developmentDependency="true" /> - <package id="Newtonsoft.Json" version="8.0.3" targetFramework="net45" /> +<?xml version="1.0" encoding="utf-8"?>
+
+<packages>
+ <package id="Costura.Fody" version="1.3.3.0" targetFramework="net461" developmentDependency="true" />
+ <package id="Fody" version="1.29.4" targetFramework="net461" developmentDependency="true" />
+ <package id="Newtonsoft.Json" version="8.0.3" targetFramework="net461" />
</packages>
\ No newline at end of file diff --git a/StardewModdingAPI/steam_appid.txt b/src/StardewModdingAPI/steam_appid.txt index 9fe92b96..9fe92b96 100644 --- a/StardewModdingAPI/steam_appid.txt +++ b/src/StardewModdingAPI/steam_appid.txt diff --git a/TrainerMod/FodyWeavers.xml b/src/TrainerMod/FodyWeavers.xml index dc708fcb..dc708fcb 100644 --- a/TrainerMod/FodyWeavers.xml +++ b/src/TrainerMod/FodyWeavers.xml diff --git a/TrainerMod/Properties/AssemblyInfo.cs b/src/TrainerMod/Properties/AssemblyInfo.cs index 521f5a79..521f5a79 100644 --- a/TrainerMod/Properties/AssemblyInfo.cs +++ b/src/TrainerMod/Properties/AssemblyInfo.cs diff --git a/TrainerMod/TrainerMod.cs b/src/TrainerMod/TrainerMod.cs index 91db4c88..da5365cb 100644 --- a/TrainerMod/TrainerMod.cs +++ b/src/TrainerMod/TrainerMod.cs @@ -629,8 +629,7 @@ namespace TrainerMod }
}
- var o = new Object(e.Command.CalledArgs[0].AsInt32(), count);
- o.quality = quality;
+ var o = new Object(e.Command.CalledArgs[0].AsInt32(), count) {quality = quality};
Game1.player.addItemByMenuIfNecessary(o);
}
diff --git a/TrainerMod/TrainerMod.csproj b/src/TrainerMod/TrainerMod.csproj index 3141e38d..6de2a20d 100644 --- a/TrainerMod/TrainerMod.csproj +++ b/src/TrainerMod/TrainerMod.csproj @@ -9,7 +9,7 @@ <AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>TrainerMod</RootNamespace>
<AssemblyName>TrainerMod</AssemblyName>
- <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
+ <TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
<NuGetPackageImportStamp>
@@ -18,13 +18,15 @@ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
- <Optimize>false</Optimize>
+ <Optimize>true</Optimize>
<OutputPath>..\StardewModdingAPI\bin\Debug\Mods\TrainerMod\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
<Prefer32Bit>false</Prefer32Bit>
+ <LangVersion>6</LangVersion>
+ <CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
@@ -34,6 +36,9 @@ <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
+ <LangVersion>6</LangVersion>
+ <CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
+ <PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<Choose>
<When Condition="'$(SteamInstallPath)' != ''">
@@ -54,6 +59,10 @@ <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
<Private>False</Private>
</Reference>
+ <Reference Include="Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
+ <HintPath>..\packages\Newtonsoft.Json.8.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
+ <Private>True</Private>
+ </Reference>
<Reference Include="Stardew Valley">
<HintPath>$(SteamPath)\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
<Private>False</Private>
diff --git a/TrainerMod/manifest.json b/src/TrainerMod/manifest.json index 0fb9fa65..0fb9fa65 100644 --- a/TrainerMod/manifest.json +++ b/src/TrainerMod/manifest.json diff --git a/TrainerMod/packages.config b/src/TrainerMod/packages.config index 9343933d..c064c58d 100644 --- a/TrainerMod/packages.config +++ b/src/TrainerMod/packages.config @@ -1,5 +1,5 @@ -<?xml version="1.0" encoding="utf-8"?> - -<packages> - <package id="Newtonsoft.Json" version="8.0.3" targetFramework="net45" /> +<?xml version="1.0" encoding="utf-8"?>
+
+<packages>
+ <package id="Newtonsoft.Json" version="8.0.3" targetFramework="net461" />
</packages>
\ No newline at end of file diff --git a/Vanilla Items List.txt b/src/Vanilla Items List.txt index 1fb18802..1fb18802 100644 --- a/Vanilla Items List.txt +++ b/src/Vanilla Items List.txt |