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@@ -34,6 +34,11 @@ SMAPI uses build configuration derived from the [crosswiki mod config](https://g to detect your current OS automatically and load the correct references. Compile output will be placed in a `bin` directory at the root of the git repository. +### Debugging a local build +Rebuilding the solution in debug mode will copy the SMAPI files into your game directory. Starting +the `StardewModdingAPI` project with debugging will launch SMAPI with the debugger attached, so you +can intercept errors and step through the code being executed. + ### Preparing a release To prepare a crossplatform SMAPI release, you'll need to compile it on two platforms. See _[crossplatforming a SMAPI mod](http://canimod.com/guides/crossplatforming-a-smapi-mod#preparing-a-mod-release)_ |