diff options
Diffstat (limited to 'StardewModdingAPI/Events/Player.cs')
-rw-r--r-- | StardewModdingAPI/Events/Player.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/StardewModdingAPI/Events/Player.cs b/StardewModdingAPI/Events/Player.cs index a658259e..22f572b7 100644 --- a/StardewModdingAPI/Events/Player.cs +++ b/StardewModdingAPI/Events/Player.cs @@ -12,22 +12,22 @@ namespace StardewModdingAPI.Events public static event EventHandler<EventArgsLevelUp> LeveledUp = delegate { };
public static event EventHandler<EventArgsLoadedGameChanged> LoadedGame = delegate { };
- public static void InvokeFarmerChanged(Farmer priorFarmer, Farmer newFarmer)
+ internal static void InvokeFarmerChanged(Farmer priorFarmer, Farmer newFarmer)
{
FarmerChanged.Invoke(null, new EventArgsFarmerChanged(priorFarmer, newFarmer));
}
- public static void InvokeInventoryChanged(List<Item> inventory, List<ItemStackChange> changedItems)
+ internal static void InvokeInventoryChanged(List<Item> inventory, List<ItemStackChange> changedItems)
{
InventoryChanged.Invoke(null, new EventArgsInventoryChanged(inventory, changedItems));
}
- public static void InvokeLeveledUp(EventArgsLevelUp.LevelType type, int newLevel)
+ internal static void InvokeLeveledUp(EventArgsLevelUp.LevelType type, int newLevel)
{
LeveledUp.Invoke(null, new EventArgsLevelUp(type, newLevel));
}
- public static void InvokeLoadedGame(EventArgsLoadedGameChanged loaded)
+ internal static void InvokeLoadedGame(EventArgsLoadedGameChanged loaded)
{
LoadedGame.Invoke(null, loaded);
}
|