diff options
Diffstat (limited to 'StardewModdingAPI/Inheritance/SGame.cs')
-rw-r--r-- | StardewModdingAPI/Inheritance/SGame.cs | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/StardewModdingAPI/Inheritance/SGame.cs b/StardewModdingAPI/Inheritance/SGame.cs index 83f8e335..f9b2f60c 100644 --- a/StardewModdingAPI/Inheritance/SGame.cs +++ b/StardewModdingAPI/Inheritance/SGame.cs @@ -100,14 +100,14 @@ namespace StardewModdingAPI.Inheritance ModItems = new Dictionary<Int32, SObject>(); PreviouslyPressedKeys = new Keys[0]; base.Initialize(); - Events.InvokeInitialize(); + Events.GameEvents.InvokeInitialize(); } protected override void LoadContent() { Program.Log("XNA LoadContent"); base.LoadContent(); - Events.InvokeLoadContent(); + Events.GameEvents.InvokeLoadContent(); } protected override void Update(GameTime gameTime) @@ -124,7 +124,7 @@ namespace StardewModdingAPI.Inheritance Console.ReadKey(); } - Events.InvokeUpdateTick(); + Events.GameEvents.InvokeUpdateTick(); PreviouslyPressedKeys = CurrentlyPressedKeys; } @@ -132,7 +132,7 @@ namespace StardewModdingAPI.Inheritance protected override void Draw(GameTime gameTime) { base.Draw(gameTime); - Events.InvokeDrawTick(); + Events.GraphicsEvents.InvokeDrawTick(); if (false) { @@ -225,71 +225,71 @@ namespace StardewModdingAPI.Inheritance MStateNow = Mouse.GetState(); foreach (Keys k in FramePressedKeys) - Events.InvokeKeyPressed(k); + Events.ControlEvents.InvokeKeyPressed(k); if (KStateNow != KStatePrior) {
- Events.InvokeKeyboardChanged(KStatePrior, KStateNow); + Events.ControlEvents.InvokeKeyboardChanged(KStatePrior, KStateNow); KStatePrior = KStateNow; } if (MStateNow != MStatePrior) {
- Events.InvokeMouseChanged(MStatePrior, MStateNow); + Events.ControlEvents.InvokeMouseChanged(MStatePrior, MStateNow); MStatePrior = MStateNow; } if (activeClickableMenu != null && activeClickableMenu != PreviousActiveMenu) {
- Events.InvokeMenuChanged(PreviousActiveMenu, activeClickableMenu); + Events.MenuEvents.InvokeMenuChanged(PreviousActiveMenu, activeClickableMenu); PreviousActiveMenu = activeClickableMenu; } if (locations.GetHash() != PreviousGameLocations) {
- Events.InvokeLocationsChanged(locations); + Events.LocationEvents.InvokeLocationsChanged(locations); PreviousGameLocations = locations.GetHash(); } if (currentLocation != PreviousGameLocation) {
- Events.InvokeCurrentLocationChanged(PreviousGameLocation, currentLocation); + Events.LocationEvents.InvokeCurrentLocationChanged(PreviousGameLocation, currentLocation); PreviousGameLocation = currentLocation; } if (player != null && player != PreviousFarmer) {
- Events.InvokeFarmerChanged(PreviousFarmer, player); + Events.PlayerEvents.InvokeFarmerChanged(PreviousFarmer, player); PreviousFarmer = player; } if(currentLocation != null && PreviousLocationObjects != currentLocation.objects.GetHash())
{
- Events.InvokeOnNewLocationObject(currentLocation.objects);
+ Events.LocationEvents.InvokeOnNewLocationObject(currentLocation.objects);
PreviousLocationObjects = currentLocation.objects.GetHash();
} if (timeOfDay != PreviousTimeOfDay) {
- Events.InvokeTimeOfDayChanged(PreviousTimeOfDay, timeOfDay); + Events.TimeEvents.InvokeTimeOfDayChanged(PreviousTimeOfDay, timeOfDay); PreviousTimeOfDay = timeOfDay; } if (dayOfMonth != PreviousDayOfMonth) {
- Events.InvokeDayOfMonthChanged(PreviousDayOfMonth, dayOfMonth); + Events.TimeEvents.InvokeDayOfMonthChanged(PreviousDayOfMonth, dayOfMonth); PreviousDayOfMonth = dayOfMonth; } if (currentSeason != PreviousSeasonOfYear) {
- Events.InvokeSeasonOfYearChanged(PreviousSeasonOfYear, currentSeason); + Events.TimeEvents.InvokeSeasonOfYearChanged(PreviousSeasonOfYear, currentSeason); PreviousSeasonOfYear = currentSeason; } if (year != PreviousYearOfGame) {
- Events.InvokeYearOfGameChanged(PreviousYearOfGame, year); + Events.TimeEvents.InvokeYearOfGameChanged(PreviousYearOfGame, year); PreviousYearOfGame = year; } } |