diff options
Diffstat (limited to 'StardewModdingAPI/Program.cs')
-rw-r--r-- | StardewModdingAPI/Program.cs | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/StardewModdingAPI/Program.cs b/StardewModdingAPI/Program.cs index a58a5f9b..313fcbe5 100644 --- a/StardewModdingAPI/Program.cs +++ b/StardewModdingAPI/Program.cs @@ -49,8 +49,8 @@ namespace StardewModdingAPI public static Thread gameThread; public static Thread consoleInputThread; - public const string Version = "0.35 Alpha"; - public const bool debug = false; + public const string Version = "0.36 Alpha"; + public const bool debug = true; public static bool disableLogging { get; private set; } ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// @@ -63,7 +63,7 @@ namespace StardewModdingAPI Console.Title += " - Version " + Version; if (debug) - Console.Title += " - DEBUG IS NOT FALSE, AUTHOUR FORGOT TO INCREMENT VERSION VARS"; + Console.Title += " - DEBUG IS NOT FALSE, AUTHOUR NEEDS TO REUPLOAD THIS VERSION"; //TODO: Have an app.config and put the paths inside it so users can define locations to load mods from ExecutionPath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); @@ -84,6 +84,7 @@ namespace StardewModdingAPI } catch (Exception ex) { + LogError("Could not create a missing ModPath: " + ModPath + "\n\n" + ex); } } |