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Diffstat (limited to 'StardewModdingAPI/Properties/AssemblyInfo.cs')
-rw-r--r-- | StardewModdingAPI/Properties/AssemblyInfo.cs | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/StardewModdingAPI/Properties/AssemblyInfo.cs b/StardewModdingAPI/Properties/AssemblyInfo.cs new file mode 100644 index 00000000..c9a2a11c --- /dev/null +++ b/StardewModdingAPI/Properties/AssemblyInfo.cs @@ -0,0 +1,36 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("StardewModdingAPI")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("StardewModdingAPI")] +[assembly: AssemblyCopyright("Copyright © 2016")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("5c3f7f42-fefd-43db-aaea-92ea3bcad531")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] |