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-rw-r--r--StardewModdingAPI/Properties/AssemblyInfo.cs39
1 files changed, 0 insertions, 39 deletions
diff --git a/StardewModdingAPI/Properties/AssemblyInfo.cs b/StardewModdingAPI/Properties/AssemblyInfo.cs
deleted file mode 100644
index f5435644..00000000
--- a/StardewModdingAPI/Properties/AssemblyInfo.cs
+++ /dev/null
@@ -1,39 +0,0 @@
-using System.Reflection;
-using System.Runtime.InteropServices;
-
-// General Information about an assembly is controlled through the following
-// set of attributes. Change these attribute values to modify the information
-// associated with an assembly.
-
-[assembly: AssemblyTitle("Stardew Modding API (SMAPI)")]
-[assembly: AssemblyDescription("Stardew Valley modding API.")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("Stardew Modding API (SMAPI)")]
-[assembly: AssemblyCopyright("Copyright © SMAPI Dev Team 2016")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// Setting ComVisible to false makes the types in this assembly not visible
-// to COM components. If you need to access a type in this assembly from
-// COM, set the ComVisible attribute to true on that type.
-
-[assembly: ComVisible(false)]
-
-// The following GUID is for the ID of the typelib if this project is exposed to COM
-
-[assembly: Guid("5c3f7f42-fefd-43db-aaea-92ea3bcad531")]
-
-// Version information for an assembly consists of the following four values:
-//
-// Major Version
-// Minor Version
-// Build Number
-// Revision
-//
-// You can specify all the values or you can default the Build and Revision Numbers
-// by using the '*' as shown below:
-// [assembly: AssemblyVersion("1.0.*")]
-
-[assembly: AssemblyVersion("0.40.0.0")]
-[assembly: AssemblyFileVersion("0.40.0.0")] \ No newline at end of file