diff options
Diffstat (limited to 'StardewModdingAPI')
-rw-r--r-- | StardewModdingAPI/Constants.cs | 2 | ||||
-rw-r--r-- | StardewModdingAPI/Inheritance/SGame.cs | 2 | ||||
-rw-r--r-- | StardewModdingAPI/StardewModdingAPI.csproj | 7 |
3 files changed, 7 insertions, 4 deletions
diff --git a/StardewModdingAPI/Constants.cs b/StardewModdingAPI/Constants.cs index 83789b85..d1079f61 100644 --- a/StardewModdingAPI/Constants.cs +++ b/StardewModdingAPI/Constants.cs @@ -10,7 +10,7 @@ namespace StardewModdingAPI /// </summary> public static class Constants { - public static readonly Version Version = new Version(0, 39, 4, "Alpha"); + public static readonly Version Version = new Version(0, 39, 5, "Alpha"); /// <summary> /// Not quite "constant", but it makes more sense for it to be here, at least for now diff --git a/StardewModdingAPI/Inheritance/SGame.cs b/StardewModdingAPI/Inheritance/SGame.cs index ede5b5c8..ccd3846c 100644 --- a/StardewModdingAPI/Inheritance/SGame.cs +++ b/StardewModdingAPI/Inheritance/SGame.cs @@ -867,7 +867,9 @@ namespace StardewModdingAPI.Inheritance {
spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, SamplerState.PointClamp, null, null);
activeClickableMenu.drawBackground(spriteBatch);
+ GraphicsEvents.InvokeOnPreRenderGuiEvent(null, EventArgs.Empty);
activeClickableMenu.draw(spriteBatch);
+ GraphicsEvents.InvokeOnPostRenderGuiEvent(null, EventArgs.Empty);
spriteBatch.End();
if (!ZoomLevelIsOne)
{
diff --git a/StardewModdingAPI/StardewModdingAPI.csproj b/StardewModdingAPI/StardewModdingAPI.csproj index 913fb50e..a7477a32 100644 --- a/StardewModdingAPI/StardewModdingAPI.csproj +++ b/StardewModdingAPI/StardewModdingAPI.csproj @@ -73,18 +73,19 @@ </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<PlatformTarget>x86</PlatformTarget>
- <OutputPath>bin\x86\Debug\</OutputPath>
+ <OutputPath>bin\Debug\</OutputPath>
<Prefer32Bit>false</Prefer32Bit>
<DefineConstants>
</DefineConstants>
<UseVSHostingProcess>true</UseVSHostingProcess>
<Optimize>true</Optimize>
- <DocumentationFile>bin\x86\Debug\StardewModdingAPI.XML</DocumentationFile>
+ <DocumentationFile>bin\Debug\StardewModdingAPI.XML</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<PlatformTarget>x86</PlatformTarget>
- <OutputPath>bin\x86\Release\</OutputPath>
+ <OutputPath>bin\Release\</OutputPath>
<Prefer32Bit>false</Prefer32Bit>
+ <DocumentationFile>bin\Release\StardewModdingAPI.XML</DocumentationFile>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>icon.ico</ApplicationIcon>
|