diff options
Diffstat (limited to 'build/common.targets')
-rw-r--r-- | build/common.targets | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/build/common.targets b/build/common.targets index b382ea54..2ee24e52 100644 --- a/build/common.targets +++ b/build/common.targets @@ -25,7 +25,7 @@ <!-- add common references --> <ItemGroup> - <Reference Condition="'$(OS)' == 'Windows_NT'" Include="System.Management" /> + <Reference Condition="'$(OS)' == 'Windows_NT' AND '$(MSBuildProjectName)' != 'StardewModdingAPI.Toolkit'" Include="System.Management" /> </ItemGroup> <!-- add game references--> @@ -95,7 +95,7 @@ <!-- copy files into game directory and enable debugging (only in debug mode) --> <Target Name="AfterBuild"> - <CallTarget Targets="CopySMAPI;CopyDefaultMods" Condition="'$(Configuration)' == 'Debug'" /> + <CallTarget Targets="CopySMAPI;CopyToolkit;CopyDefaultMods" Condition="'$(Configuration)' == 'Debug'" /> </Target> <Target Name="CopySMAPI" Condition="'$(MSBuildProjectName)' == 'StardewModdingAPI'"> <Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFolder="$(GamePath)" /> @@ -106,6 +106,10 @@ <Copy SourceFiles="$(TargetDir)\Newtonsoft.Json.dll" DestinationFolder="$(GamePath)" /> <Copy SourceFiles="$(TargetDir)\Mono.Cecil.dll" DestinationFolder="$(GamePath)" /> </Target> + <Target Name="CopyToolkit" Condition="'$(MSBuildProjectName)' == 'StardewModdingAPI.Toolkit'"> + <Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)" /> + <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)" /> + </Target> <Target Name="CopyDefaultMods" Condition="'$(MSBuildProjectName)' == 'StardewModdingAPI.Mods.ConsoleCommands' OR '$(MSBuildProjectName)' == 'StardewModdingAPI.Mods.SaveBackup'"> <Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)" /> <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)" Condition="Exists('$(TargetDir)\$(TargetName).pdb')" /> |