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-rw-r--r--build/common.targets9
1 files changed, 9 insertions, 0 deletions
diff --git a/build/common.targets b/build/common.targets
index a6cead8f..95885299 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -26,6 +26,10 @@
<DefineConstants>$(DefineConstants);SMAPI_FOR_WINDOWS</DefineConstants>
</PropertyGroup>
<ItemGroup>
+ <!-- WMI for environment info -->
+ <Reference Include="System.Management" />
+
+ <!--XNA framework-->
<Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
<Private>False</Private>
</Reference>
@@ -38,6 +42,8 @@
<Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
<Private>False</Private>
</Reference>
+
+ <!-- game DLLs -->
<Reference Include="Netcode">
<HintPath>$(GamePath)\Netcode.dll</HintPath>
<Private Condition="'$(MSBuildProjectName)' != 'StardewModdingAPI.Tests'">False</Private>
@@ -58,11 +64,14 @@
<DefineConstants>$(DefineConstants);SMAPI_FOR_UNIX</DefineConstants>
</PropertyGroup>
<ItemGroup>
+ <!-- MonoGame -->
<Reference Include="MonoGame.Framework">
<HintPath>$(GamePath)\MonoGame.Framework.dll</HintPath>
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
</Reference>
+
+ <!-- game DLLs -->
<Reference Include="StardewValley">
<HintPath>$(GamePath)\StardewValley.exe</HintPath>
<Private>False</Private>