diff options
Diffstat (limited to 'build/common.targets')
-rw-r--r-- | build/common.targets | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/build/common.targets b/build/common.targets index a6cead8f..95885299 100644 --- a/build/common.targets +++ b/build/common.targets @@ -26,6 +26,10 @@ <DefineConstants>$(DefineConstants);SMAPI_FOR_WINDOWS</DefineConstants> </PropertyGroup> <ItemGroup> + <!-- WMI for environment info --> + <Reference Include="System.Management" /> + + <!--XNA framework--> <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86"> <Private>False</Private> </Reference> @@ -38,6 +42,8 @@ <Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86"> <Private>False</Private> </Reference> + + <!-- game DLLs --> <Reference Include="Netcode"> <HintPath>$(GamePath)\Netcode.dll</HintPath> <Private Condition="'$(MSBuildProjectName)' != 'StardewModdingAPI.Tests'">False</Private> @@ -58,11 +64,14 @@ <DefineConstants>$(DefineConstants);SMAPI_FOR_UNIX</DefineConstants> </PropertyGroup> <ItemGroup> + <!-- MonoGame --> <Reference Include="MonoGame.Framework"> <HintPath>$(GamePath)\MonoGame.Framework.dll</HintPath> <Private>False</Private> <SpecificVersion>False</SpecificVersion> </Reference> + + <!-- game DLLs --> <Reference Include="StardewValley"> <HintPath>$(GamePath)\StardewValley.exe</HintPath> <Private>False</Private> |