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-rw-r--r--build/common.targets9
1 files changed, 2 insertions, 7 deletions
diff --git a/build/common.targets b/build/common.targets
index 70f0a741..5eb69901 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -1,18 +1,13 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--set general build properties -->
- <Version>3.12.5</Version>
+ <Version>3.12.6</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
- <!--uncomment for 64-bit Stardew Valley on Windows-->
- <!--<GamePath>D:\dev\SDV 64-bit\6125897</GamePath>
- <DefineConstants>$(DefineConstants);SMAPI_FOR_WINDOWS_64BIT_HACK</DefineConstants>-->
-
<!--set platform-->
- <DefineConstants Condition="$(OS) == 'Windows_NT'">$(DefineConstants);SMAPI_FOR_WINDOWS</DefineConstants>
- <DefineConstants Condition="$(OS) == 'Windows_NT' AND !$(DefineConstants.Contains(SMAPI_FOR_WINDOWS_64BIT_HACK))">$(DefineConstants);SMAPI_FOR_XNA</DefineConstants>
+ <DefineConstants Condition="$(OS) == 'Windows_NT'">$(DefineConstants);SMAPI_FOR_WINDOWS;SMAPI_FOR_XNA</DefineConstants>
</PropertyGroup>
<!--find game folder-->