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-rw-r--r--build/common.targets7
1 files changed, 6 insertions, 1 deletions
diff --git a/build/common.targets b/build/common.targets
index 86624b62..a8dda9e0 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -1,11 +1,15 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--set general build properties -->
- <Version>3.13.4</Version>
+ <Version>3.14.0</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
+ <!--enable nullable annotations, except in .NET Standard 2.0 where they aren't supported-->
+ <Nullable Condition="'$(TargetFramework)' != 'netstandard2.0'">enable</Nullable>
+ <NoWarn Condition="'$(TargetFramework)' == 'netstandard2.0'">$(NoWarn);CS8632</NoWarn>
+
<!--set platform-->
<DefineConstants Condition="$(OS) == 'Windows_NT'">$(DefineConstants);SMAPI_FOR_WINDOWS</DefineConstants>
<CopyToGameFolder>true</CopyToGameFolder>
@@ -53,6 +57,7 @@
<Copy SourceFiles="$(TargetDir)\SMAPI.metadata.json" DestinationFiles="$(GamePath)\smapi-internal\metadata.json" />
<Copy SourceFiles="$(TargetDir)\Newtonsoft.Json.dll" DestinationFolder="$(GamePath)\smapi-internal" />
<Copy SourceFiles="$(TargetDir)\TMXTile.dll" DestinationFolder="$(GamePath)\smapi-internal" />
+ <Copy SourceFiles="$(TargetDir)\Pintail.dll" DestinationFolder="$(GamePath)\smapi-internal" />
<Copy SourceFiles="@(TranslationFiles)" DestinationFolder="$(GamePath)\smapi-internal\i18n" />
<!-- Harmony + dependencies -->