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-rw-r--r--build/common.targets6
-rw-r--r--build/prepare-install-package.targets8
2 files changed, 12 insertions, 2 deletions
diff --git a/build/common.targets b/build/common.targets
index b382ea54..099d7cc9 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -25,7 +25,7 @@
<!-- add common references -->
<ItemGroup>
- <Reference Condition="'$(OS)' == 'Windows_NT'" Include="System.Management" />
+ <Reference Condition="'$(OS)' == 'Windows_NT' AND '$(MSBuildProjectName)' != 'StardewModdingAPI.Toolkit'" Include="System.Management" />
</ItemGroup>
<!-- add game references-->
@@ -111,6 +111,10 @@
<Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)" Condition="Exists('$(TargetDir)\$(TargetName).pdb')" />
<Copy SourceFiles="$(TargetDir)\manifest.json" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)" />
</Target>
+ <Target Name="CopyToolkit" Condition="'$(MSBuildProjectName)' == 'StardewModdingAPI.Toolkit' AND '$(Configuration)' == 'Debug'" AfterTargets="PostBuildEvent">
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)" />
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)" />
+ </Target>
<!-- launch SMAPI on debug -->
<PropertyGroup Condition="$(Configuration) == 'Debug'">
diff --git a/build/prepare-install-package.targets b/build/prepare-install-package.targets
index 433078d7..9a5cde3f 100644
--- a/build/prepare-install-package.targets
+++ b/build/prepare-install-package.targets
@@ -7,7 +7,9 @@
-->
<Target Name="AfterBuild">
<PropertyGroup>
- <CompiledSmapiPath>$(SolutionDir)\..\bin\$(Configuration)\SMAPI</CompiledSmapiPath>
+ <CompiledRootPath>$(SolutionDir)\..\bin\$(Configuration)</CompiledRootPath>
+ <CompiledSmapiPath>$(CompiledRootPath)\SMAPI</CompiledSmapiPath>
+ <CompiledToolkitPath>$(CompiledRootPath)\SMAPI.Toolkit\net4.5</CompiledToolkitPath>
<PackagePath>$(SolutionDir)\..\bin\Packaged</PackagePath>
<PackageInternalPath>$(PackagePath)\internal</PackageInternalPath>
</PropertyGroup>
@@ -35,6 +37,8 @@
<Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\System.Numerics.dll" DestinationFolder="$(PackageInternalPath)\Mono" />
<Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\System.Runtime.Caching.dll" DestinationFolder="$(PackageInternalPath)\Mono" />
<Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\steam_appid.txt" DestinationFolder="$(PackageInternalPath)\Mono" />
+ <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.dll" DestinationFolder="$(PackageInternalPath)\Mono" />
+ <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.pdb" DestinationFolder="$(PackageInternalPath)\Mono" />
<Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="@(CompiledMods)" DestinationFolder="$(PackageInternalPath)\Mono\Mods\%(RecursiveDir)" />
<!-- copy SMAPI files for Windows -->
@@ -46,6 +50,8 @@
<Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.config.json" DestinationFolder="$(PackageInternalPath)\Windows" />
<Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.metadata.json" DestinationFolder="$(PackageInternalPath)\Windows" />
<Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\steam_appid.txt" DestinationFolder="$(PackageInternalPath)\Windows" />
+ <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.dll" DestinationFolder="$(PackageInternalPath)\Windows" />
+ <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.pdb" DestinationFolder="$(PackageInternalPath)\Windows" />
<Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="@(CompiledMods)" DestinationFolder="$(PackageInternalPath)\Windows\Mods\%(RecursiveDir)" />
</Target>
</Project>