diff options
Diffstat (limited to 'build')
-rw-r--r-- | build/common.targets | 6 | ||||
-rw-r--r-- | build/prepare-install-package.targets | 8 |
2 files changed, 12 insertions, 2 deletions
diff --git a/build/common.targets b/build/common.targets index b382ea54..099d7cc9 100644 --- a/build/common.targets +++ b/build/common.targets @@ -25,7 +25,7 @@ <!-- add common references --> <ItemGroup> - <Reference Condition="'$(OS)' == 'Windows_NT'" Include="System.Management" /> + <Reference Condition="'$(OS)' == 'Windows_NT' AND '$(MSBuildProjectName)' != 'StardewModdingAPI.Toolkit'" Include="System.Management" /> </ItemGroup> <!-- add game references--> @@ -111,6 +111,10 @@ <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)" Condition="Exists('$(TargetDir)\$(TargetName).pdb')" /> <Copy SourceFiles="$(TargetDir)\manifest.json" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)" /> </Target> + <Target Name="CopyToolkit" Condition="'$(MSBuildProjectName)' == 'StardewModdingAPI.Toolkit' AND '$(Configuration)' == 'Debug'" AfterTargets="PostBuildEvent"> + <Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)" /> + <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)" /> + </Target> <!-- launch SMAPI on debug --> <PropertyGroup Condition="$(Configuration) == 'Debug'"> diff --git a/build/prepare-install-package.targets b/build/prepare-install-package.targets index 433078d7..9a5cde3f 100644 --- a/build/prepare-install-package.targets +++ b/build/prepare-install-package.targets @@ -7,7 +7,9 @@ --> <Target Name="AfterBuild"> <PropertyGroup> - <CompiledSmapiPath>$(SolutionDir)\..\bin\$(Configuration)\SMAPI</CompiledSmapiPath> + <CompiledRootPath>$(SolutionDir)\..\bin\$(Configuration)</CompiledRootPath> + <CompiledSmapiPath>$(CompiledRootPath)\SMAPI</CompiledSmapiPath> + <CompiledToolkitPath>$(CompiledRootPath)\SMAPI.Toolkit\net4.5</CompiledToolkitPath> <PackagePath>$(SolutionDir)\..\bin\Packaged</PackagePath> <PackageInternalPath>$(PackagePath)\internal</PackageInternalPath> </PropertyGroup> @@ -35,6 +37,8 @@ <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\System.Numerics.dll" DestinationFolder="$(PackageInternalPath)\Mono" /> <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\System.Runtime.Caching.dll" DestinationFolder="$(PackageInternalPath)\Mono" /> <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\steam_appid.txt" DestinationFolder="$(PackageInternalPath)\Mono" /> + <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.dll" DestinationFolder="$(PackageInternalPath)\Mono" /> + <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.pdb" DestinationFolder="$(PackageInternalPath)\Mono" /> <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="@(CompiledMods)" DestinationFolder="$(PackageInternalPath)\Mono\Mods\%(RecursiveDir)" /> <!-- copy SMAPI files for Windows --> @@ -46,6 +50,8 @@ <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.config.json" DestinationFolder="$(PackageInternalPath)\Windows" /> <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.metadata.json" DestinationFolder="$(PackageInternalPath)\Windows" /> <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\steam_appid.txt" DestinationFolder="$(PackageInternalPath)\Windows" /> + <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.dll" DestinationFolder="$(PackageInternalPath)\Windows" /> + <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.pdb" DestinationFolder="$(PackageInternalPath)\Windows" /> <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="@(CompiledMods)" DestinationFolder="$(PackageInternalPath)\Windows\Mods\%(RecursiveDir)" /> </Target> </Project> |