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@@ -14,6 +14,7 @@ These changes have not been released yet.
* Added `IContentPack.HasFile` method.
* Added `Context.IsGameLaunched` field.
* Mods are now loaded much earlier in the game launch. This lets mods intercept any content asset, but the game is not fully initialised when `Entry` is called (use the `GameLaunched` event if you need to run code when the game is initialised).
+ * When a mod is incompatible, the trace logs now list all detected issues instead of the first one.
* Dropped support for all deprecated APIs.
* Updated to Json.NET 12.0.1.