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* Fixed `Constants.SaveFolderName` and `CurrentSavePath` not available during early load stages when using `Specialised.LoadStageChanged` event.
* Fixed `LoadStage.SaveParsed` raised before the parsed save data is available.
* Fixed 'unknown mod' deprecation warnings showing the wrong stack trace.
+ * Fixed `e.Cursor` in input events showing wrong grab tile when player using a controller moves without moving the viewpoint.
## 2.10.1
Released 30 December 2018 for Stardew Valley 1.3.32.