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diff --git a/docs/release-notes.md b/docs/release-notes.md
index b7bd7b53..8dac1d0c 100644
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+++ b/docs/release-notes.md
@@ -10,6 +10,9 @@
* Fixed update-check error if a mod's Chucklefish page has no version.
* Fixed SMAPI beta versions not showing update alert on next launch (thanks to danvolchek!).
+For the Console Commands mod:
+ * Added `test_input` command to view button codes in the console.
+
For modders:
* Asset propagation for player sprites now affects other players' sprites, and updates recolor maps (e.g. sleeves).
* Removed invalid-schedule validation which had false positives.
@@ -31,13 +34,14 @@ Released 05 January 2019 for Stardew Valley 1.4 or later.
* Fixed compatibility with Linux Mint 18 (thanks to techge!), Arch Linux, and Linux systems with libhybris-utils installed.
* Fixed memory leak when repeatedly loading a save and returning to title.
* Fixed memory leak when mods reload assets.
- * Fixes for Console Commands mod:
- * added new clothing items;
- * fixed spawning new flooring and rings (thanks to Mizzion!);
- * fixed spawning custom rings added by mods;
- * Fixed errors when some item data is invalid.
* Updated translations. Thanks to L30Bola (added Portuguese), PlussRolf (added Spanish), and shirutan (added Japanese)!
+* For the Console Commands mod:
+ * Added new clothing items.
+ * Fixed spawning new flooring and rings (thanks to Mizzion!).
+ * Fixed spawning custom rings added by mods.
+ * Fixed errors when some item data is invalid.
+
* For the web UI:
* Added option to edit & reupload in the JSON validator.
* File uploads are now stored in Azure storage instead of Pastebin, due to ongoing Pastebin perfomance issues.