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# Release notes
+<!--
## 2.6 alpha
* For players:
- * Updated for Stardew Valley 1.3 (multiplayer update); no longer compatible with earlier versions.
+ * Added support for Stardew Valley 1.3+; no longer compatible with earlier versions.
+ * Fixed SMAPI update alerts linking to the GitHub repository instead of [smapi.io](https://smapi.io).
+ * Fixed SMAPI update checks not showing newer beta versions when using a beta version.
* For modders:
- * Dropped support for some deprecated APIs.
+ * Dropped some deprecated APIs.
* Fixed some assets not being editable.
+* For SMAPI developers:
+ * Added prerelease versions to the mod update-check API response where available (GitHub only).
+ * Added support for beta releases on the home page.
+-->
+
+## 2.5.4
+* For players:
+ * Fixed some textures not updated when a mod changes them.
+ * Fixed visual bug on Linux/Mac when mods overlay textures.
+ * Fixed error when mods remove an asset editor/loader.
+ * Fixed minimum game version incorrectly increased in SMAPI 2.5.3.
+
+* For the [log parser][]:
+ * Fixed error when log text contains certain tokens.
+
+* For modders:
+ * Updated to Json.NET 11.0.2.
+
+* For SMAPI developers:
+ * Added support for beta update track to support upcoming Stardew Valley 1.3 beta.
+
## 2.5.3
* For players:
* Simplified and improved skipped-mod messages.
* Fixed rare crash with some combinations of manifest fields and internal mod data.
* Fixed update checks failing for Nexus Mods due to a change in their API.
* Fixed update checks failing for some older mods with non-standard versions.
+ * Fixed failed update checks being cached for an hour (now cached 5 minutes).
* Fixed error when a content pack needs a mod that couldn't be loaded.
* Fixed Linux ["magic number is wrong" errors](https://github.com/mono/mono/issues/6752) by changing default terminal order.
* Updated compatibility list and added update checks for more mods.