diff options
Diffstat (limited to 'docs/release-notes.md')
-rw-r--r-- | docs/release-notes.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 5d8253b4..41a98dbe 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -13,7 +13,7 @@ For players: SMAPI should have less impact on game performance and startup time for some players. * **Added more error recovery.** - SMAPI now detects and prevents more crashes due to game or mod bugs, or due to removing some mods which add custom content. + SMAPI now detects and prevents more crashes due to game/mod bugs, or due to removing mods which add custom locations or NPCs. * **Improved mod scanning.** SMAPI now supports some non-standard mod structures automatically, improves compatibility with the Vortex mod manager, and improves various error/skip messages related to mod loading. @@ -46,7 +46,7 @@ For modders: * Improved mod scanning: * Now ignores metadata files and folders (like `__MACOSX` and `__folder_managed_by_vortex`) and content files (like `.txt` or `.png`), which avoids missing-manifest errors in some common cases. * Now detects XNB mods more accurately, and consolidates multi-folder XNB mods in logged messages. - * SMAPI now automatically fixes your save if you remove a custom NPC mod. (Invalid NPCs are now removed on load, with a warning in the console.) + * SMAPI now automatically removes invalid content when loading a save to prevent crashes. A warning is shown in-game when this happens. This applies for locations and NPCs. * Added support for configuring console colors via `smapi-internal/config.json` (intended for players with unusual consoles). * Improved launch script compatibility on Linux (thanks to kurumushi and toastal!). * Save Backup now works in the background, to avoid affecting startup time for players with a large number of saves. |