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1 files changed, 2 insertions, 2 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 5d8253b4..41a98dbe 100644
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+++ b/docs/release-notes.md
@@ -13,7 +13,7 @@ For players:
SMAPI should have less impact on game performance and startup time for some players.
* **Added more error recovery.**
- SMAPI now detects and prevents more crashes due to game or mod bugs, or due to removing some mods which add custom content.
+ SMAPI now detects and prevents more crashes due to game/mod bugs, or due to removing mods which add custom locations or NPCs.
* **Improved mod scanning.**
SMAPI now supports some non-standard mod structures automatically, improves compatibility with the Vortex mod manager, and improves various error/skip messages related to mod loading.
@@ -46,7 +46,7 @@ For modders:
* Improved mod scanning:
* Now ignores metadata files and folders (like `__MACOSX` and `__folder_managed_by_vortex`) and content files (like `.txt` or `.png`), which avoids missing-manifest errors in some common cases.
* Now detects XNB mods more accurately, and consolidates multi-folder XNB mods in logged messages.
- * SMAPI now automatically fixes your save if you remove a custom NPC mod. (Invalid NPCs are now removed on load, with a warning in the console.)
+ * SMAPI now automatically removes invalid content when loading a save to prevent crashes. A warning is shown in-game when this happens. This applies for locations and NPCs.
* Added support for configuring console colors via `smapi-internal/config.json` (intended for players with unusual consoles).
* Improved launch script compatibility on Linux (thanks to kurumushi and toastal!).
* Save Backup now works in the background, to avoid affecting startup time for players with a large number of saves.