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1 files changed, 4 insertions, 2 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index fd0cda51..9ee8ae8f 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -15,6 +15,10 @@ These changes have not been released yet.
* Save Backup now works in the background, to avoid affecting startup time for players with a large number of saves.
* Duplicate-mod errors now show the mod version in each folder.
* Updated mod compatibility list.
+ * Improved update checks:
+ * Update checks are now faster in some cases.
+ * Fixed error if a Nexus mod is marked as adult content.
+ * Fixed error if the Chucklefish page for an update key doesn't exist.
* Fixed mods needing to load custom `Map` assets before the game accesses them (SMAPI will now do so automatically).
* Fixed Save Backup not pruning old backups if they're uncompressed.
* Fixed issues when a farmhand reconnects before the game notices they're disconnected.
@@ -25,8 +29,6 @@ These changes have not been released yet.
* Fixed map reloads resetting tilesheet seasons.
* Fixed map reloads not updating door warps.
* Fixed outdoor tilesheets being seasonalised when added to an indoor location.
- * Fixed update checks failing for Nexus mods marked as adult content.
- * Fixed update checks not recognising releases on GitHub if they're not explicitly listed as update keys.
* For the mod compatibility list:
* Now loads faster (since data is fetched in a background service).