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Diffstat (limited to 'docs/release-notes.md')
-rw-r--r-- | docs/release-notes.md | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index cb9d0392..cf11df7c 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,36 +1,36 @@ # Release notes -## Upcoming +## 2.9 * For players: * Added support for ModDrop in update checks and the mod compatibility list. - * Added friendly error when Steam isn't loaded (for Steam players). + * Added friendly error for Steam players when Steam isn't loaded. * Fixed cryptic error when running the installer from inside a zip file on Windows. * Fixed error when leaving and rejoining a multiplayer server in the same session. - * Fixed Console Commands' handling of tool upgrade levels for item commands. * Fixed empty "mods with warnings" list in some cases due to hidden warnings. + * Fixed Console Commands' handling of tool upgrade levels for item commands. * For modders: * Added ModDrop update keys (see [docs](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Manifest#Update_checks)). * Added `IsLocalPlayer` to new player events. - * Added `helper.CreateTemporaryContentPack` to support permanent use cases for mods using the deprecated `helper.CreateTransitionalContentPack`. + * Added `helper.CreateTemporaryContentPack` to replace the deprecated `CreateTransitionalContentPack`. * Reloading a map asset will now update affected locations. * Reloading the `Data\NPCDispositions` asset will now update affected NPCs. - * Disabled `TRACE` messages related to paranoid mode when it's disabled. - * Fixed world events (like `ObjectListChanged`) not working in the mines. + * Disabled trace messages related to paranoid mode when it's disabled. + * Fixed world events like `ObjectListChanged` not working in the mines. * Fixed some map tilesheets not editable if not playing in English. - * Fixed newlines in most manifest fields not being ignored. - * Fixed `Display.RenderedWorld` event not invoked before overlays are rendered. + * Fixed newlines in manifest fields not being ignored. + * Fixed `Display.RenderedWorld` event invoked after overlays are rendered. * **Deprecations:** - * All static events are deprecated and will be removed in SMAPI 3.0. Mods should use `helper.Events` instead; see [_migrate to SMAPI 3.0_](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_3.0) for details. + * All static events are deprecated and will be removed in SMAPI 3.0. Mods should use the new event system available through `helper.Events` instead; see [_migrate to SMAPI 3.0_](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_3.0) for details. * For the web UI: * Added stats to compatibility list. * Fixed compatibility list showing beta header when there's no beta in progress. ## 2.8.2 -* Fixed game crash in MacOS since SMAPI 2.8. +* Fixed game crash in MacOS with SMAPI 2.8. ## 2.8.1 -* Fixed installer error on Windows. +* Fixed installer error on Windows with SMAPI 2.8. ## 2.8 * For players: |