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Diffstat (limited to 'docs/release-notes.md')
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diff --git a/docs/release-notes.md b/docs/release-notes.md index 9047ae88..95de15ec 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,4 +1,24 @@ # Release notes +## 2.9.2 +* For players: + * SMAPI now prevents invalid items from crashing the game on hover. + * Fixed some multiplayer features broken when connecting via Steam friends. + * Fixed cryptic error message when the game isn't installed correctly. + * Fixed error when a mod makes invalid changes to an NPC schedule. + * Fixed game launch errors logged as `SMAPI` instead of `game`. + * Fixed Windows installer adding unneeded Unix launcher to game folder. + +* For modders: + * Moved content pack methods into a new [content pack API](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Content_Packs). + * Fixed invalid NPC data propagated when a mod changes NPC dispositions. + * Fixed `Display.RenderedWorld` event broken in SMAPI 2.9.1. + * **Deprecations:** + * The `assetData.AsDictionary<TKey, TValue>().Set` methods are now deprecated. Mods should access the `Data` property directly instead. + * The content pack methods directly on `helper` are now deprecated. Mods should use `helper.ContentPacks` instead. + +* For SMAPI developers: + * Added SMAPI 3.0 readiness to mod API data. + ## 2.9.1 * For players: * Fixed crash in SMAPI 2.9 when constructing certain buildings. |