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Diffstat (limited to 'docs/release-notes.md')
-rw-r--r-- | docs/release-notes.md | 18 |
1 files changed, 16 insertions, 2 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index b3300800..e68720da 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -3,18 +3,32 @@ ## 2.6 alpha * For players: * Added support for Stardew Valley 1.3+; no longer compatible with earlier versions. - * Fixed SMAPI update alerts linking to the GitHub repository instead of [smapi.io](https://smapi.io). + * Added `Context.IsMultiplayer` and `Context.IsMainPlayer` flags. * Fixed SMAPI update checks not showing newer beta versions when using a beta version. * For modders: + * Added code analysis to mod build config package to flag common issues as warnings. * Dropped some deprecated APIs. - * Fixed some assets not being editable. + * Fixed assets loaded by temporary content managers not being editable. + * Fixed issue where assets didn't reload correctly when the player switches language. * For SMAPI developers: * Added prerelease versions to the mod update-check API response where available (GitHub only). * Added support for beta releases on the home page. --> +## 2.5.5 +* For players: + * Fixed mod not loaded if it has an optional dependency that's loaded but skipped. + * Fixed mod update alerts not shown if one mod has an invalid remote version. + * Fixed SMAPI update alerts linking to the GitHub repository instead of [smapi.io](https://smapi.io). + * Fixed SMAPI update alerts for draft releases. + * Fixed error when two content packs use different capitalisation for the same required mod ID. + * Fixed rare crash if the game duplicates an item. + +* For the [log parser][]: + * Tweaked UI. + ## 2.5.4 * For players: * Fixed some textures not updated when a mod changes them. |