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-rw-r--r--docs/release-notes.md6
-rw-r--r--docs/technical/mod-package.md3
2 files changed, 8 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index cae29411..3591c375 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -9,8 +9,12 @@
## Upcoming release
* For players:
- * Fixed SMAPI applying different DPI awareness settings than the game (thanks to spacechase0!).
+ * Fixed SMAPI on Windows applying different DPI awareness settings than the game (thanks to spacechase0!).
* Fixed Linux/macOS installer's color scheme question partly unreadable if the terminal background is dark.
+ * Fixed error message when a mod loads an invalid PNG file (thanks to atravita!).
+ * Fixed macOS launcher using Terminal regardless of the system's default terminal (thanks to ishan!).
+ * Fixed best practices in Linux/macOS launcher scripts (thanks to ishan!).
+ * Improved translations. Thanks to KediDili (updated Turkish)!
* For mod authors:
* While loading your mod, SMAPI now searches for indirect dependencies in your mod's folder to support edge cases like F# mods (thanks to TehPers)!
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md
index dd65a992..ca78be55 100644
--- a/docs/technical/mod-package.md
+++ b/docs/technical/mod-package.md
@@ -412,6 +412,9 @@ The NuGet package is generated automatically in `StardewModdingAPI.ModBuildConfi
when you compile it.
## Release notes
+### Upcoming release
+* Switched to the newer crossplatform `portable` debug symbols (thanks to lanturnalis!).
+
### 4.0.1
Released 14 April 2022.