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-rw-r--r--docs/technical/mod-package.md17
1 files changed, 16 insertions, 1 deletions
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md
index a3ce8761..0fdd4c4a 100644
--- a/docs/technical/mod-package.md
+++ b/docs/technical/mod-package.md
@@ -225,6 +225,20 @@ project.
</td>
</tr>
<tr>
+<td><code>IgnoreModFilePaths</code></td>
+<td>
+
+A comma-delimited list of literal file paths to ignore, relative to the mod's `bin` folder. Paths
+are case-sensitive, but path delimiters are normalized automatically. For example, this ignores a
+set of tilesheets:
+
+```xml
+<IgnoreModFilePaths>assets/paths.png, assets/springobjects.png</IgnoreModFilePaths>
+```
+
+</td>
+</tr>
+<tr>
<td><code>IgnoreModFilePatterns</code></td>
<td>
@@ -366,7 +380,8 @@ when you compile it.
## Release notes
## Upcoming release
-* Updated for Stardew Valley 1.5.5 and SMAPI 3.13.0. **The older versions are no longer supported.**
+* Updated for Stardew Valley 1.5.5 and SMAPI 3.13.0. **Older versions are no longer supported.**
+* Added `IgnoreModFilePaths` option to ignore literal paths.
* Improved analyzer performance by enabling parallel execution.
## 3.3.0