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-rw-r--r--docs/release-notes.md2
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diff --git a/docs/release-notes.md b/docs/release-notes.md
index 5ac702b1..cb9d0392 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -6,6 +6,7 @@
* Fixed cryptic error when running the installer from inside a zip file on Windows.
* Fixed error when leaving and rejoining a multiplayer server in the same session.
* Fixed Console Commands' handling of tool upgrade levels for item commands.
+ * Fixed empty "mods with warnings" list in some cases due to hidden warnings.
* For modders:
* Added ModDrop update keys (see [docs](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Manifest#Update_checks)).
@@ -13,6 +14,7 @@
* Added `helper.CreateTemporaryContentPack` to support permanent use cases for mods using the deprecated `helper.CreateTransitionalContentPack`.
* Reloading a map asset will now update affected locations.
* Reloading the `Data\NPCDispositions` asset will now update affected NPCs.
+ * Disabled `TRACE` messages related to paranoid mode when it's disabled.
* Fixed world events (like `ObjectListChanged`) not working in the mines.
* Fixed some map tilesheets not editable if not playing in English.
* Fixed newlines in most manifest fields not being ignored.