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-rw-r--r--docs/README.md6
-rw-r--r--docs/release-notes.md3
2 files changed, 5 insertions, 4 deletions
diff --git a/docs/README.md b/docs/README.md
index b8e3b50b..e4220de2 100644
--- a/docs/README.md
+++ b/docs/README.md
@@ -1,6 +1,6 @@
-**SMAPI** is an open-source modding API for [Stardew Valley](https://stardewvalley.net/) that lets
-you play the game with mods. It's safely installed alongside the game's executable, and doesn't
-change any of your game files. It serves eight main purposes:
+**SMAPI** is an open-source modding framework and API for [Stardew Valley](https://stardewvalley.net/)
+that lets you play the game with mods. It's safely installed alongside the game's executable, and
+doesn't change any of your game files. It serves eight main purposes:
1. **Load mods into the game.**
_SMAPI loads mods when the game is starting up so they can interact with it. (Code mods aren't
diff --git a/docs/release-notes.md b/docs/release-notes.md
index fa7f4109..bcbdee22 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -1,6 +1,7 @@
# Release notes
## Upcoming release
* For players:
+ * SMAPI now prevents invalid items from crashing the game on hover.
* Fixed cryptic error message when the game isn't installed correctly.
* Fixed error when a mod makes invalid changes to an NPC schedule.
* Fixed invalid NPC data propagated when a mod changes NPC dispositions.
@@ -10,7 +11,7 @@
* For modders:
* Added dedicated content pack API.
- * **Deprecations:**
+ * **Deprecations:**
* The `assetData.AsDictionary<TKey, TValue>().Set` methods are deprecated and will be removed in SMAPI 3.0. Mods should access the `Data` property directly instead.
* FOR SMAPI developers: