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-rw-r--r--docs/release-notes.md1
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* For modders:
* Added support for loading `.tmx` map files.
+ * Added JSON converter for `Vector2` values, so they work consistently crossplatform.
* Asset propagation for player sprites now affects other players' sprites, and updates recolor maps (e.g. sleeves).
* Reworked the order that asset editors/loaders are called between multiple mods to support some framework mods like Content Patcher and Json Assets. Note that the order is undefined and should not be depended on.
* Removed invalid-schedule validation which had false positives.