diff options
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 3 | ||||
-rw-r--r-- | docs/technical-docs.md | 1 |
2 files changed, 3 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index ff092fe1..9cda4e76 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -11,6 +11,8 @@ * Fixed console color scheme on Mac or in PowerShell, configurable via `StardewModdingAPI.config.json`. * Fixed detection of GOG Galaxy install path in rare cases. * Fixed install error on Linux/Mac in some cases. + * Fixed installer not finding game path in some cases. + * Fixed installer showing duplicate game paths in some cases. * Fixed `smapi.io/install` not linking to a useful page. * Fixed `world_setseason` command not running season-change logic. * Fixed mod update checks failing if a mod only has prerelease versions on GitHub. @@ -30,6 +32,7 @@ * Added `Context.IsMultiplayer` and `Context.IsMainPlayer` flags. * Added `Constants.TargetPlatform` which says whether the game is running on Linux, Mac, or Windows. * Added `semanticVersion.IsPrerelease()` method. + * Added support for launching multiple instances transparently. This removes the former `--log-path` command-line argument. * Added Harmony DLL managed by SMAPI. * Fixed error when loading an unpacked `.tbin` map that references custom seasonal tilesheets. * Fixed error if a mod loads a PNG while the game is loading (e.g. custom map tilesheets via `IAssetLoader`). diff --git a/docs/technical-docs.md b/docs/technical-docs.md index a988eefc..f4358e31 100644 --- a/docs/technical-docs.md +++ b/docs/technical-docs.md @@ -137,7 +137,6 @@ change without warning. argument | purpose -------- | ------- -`--log-path "path"` | The relative or absolute path of the log file SMAPI should write. `--no-terminal` | SMAPI won't write anything to the console window. (Messages will still be written to the log file.) ### Compile flags |