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-rw-r--r--docs/release-notes.md3
-rw-r--r--docs/technical-docs.md1
2 files changed, 3 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index ff092fe1..9cda4e76 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -11,6 +11,8 @@
* Fixed console color scheme on Mac or in PowerShell, configurable via `StardewModdingAPI.config.json`.
* Fixed detection of GOG Galaxy install path in rare cases.
* Fixed install error on Linux/Mac in some cases.
+ * Fixed installer not finding game path in some cases.
+ * Fixed installer showing duplicate game paths in some cases.
* Fixed `smapi.io/install` not linking to a useful page.
* Fixed `world_setseason` command not running season-change logic.
* Fixed mod update checks failing if a mod only has prerelease versions on GitHub.
@@ -30,6 +32,7 @@
* Added `Context.IsMultiplayer` and `Context.IsMainPlayer` flags.
* Added `Constants.TargetPlatform` which says whether the game is running on Linux, Mac, or Windows.
* Added `semanticVersion.IsPrerelease()` method.
+ * Added support for launching multiple instances transparently. This removes the former `--log-path` command-line argument.
* Added Harmony DLL managed by SMAPI.
* Fixed error when loading an unpacked `.tbin` map that references custom seasonal tilesheets.
* Fixed error if a mod loads a PNG while the game is loading (e.g. custom map tilesheets via `IAssetLoader`).
diff --git a/docs/technical-docs.md b/docs/technical-docs.md
index a988eefc..f4358e31 100644
--- a/docs/technical-docs.md
+++ b/docs/technical-docs.md
@@ -137,7 +137,6 @@ change without warning.
argument | purpose
-------- | -------
-`--log-path "path"` | The relative or absolute path of the log file SMAPI should write.
`--no-terminal` | SMAPI won't write anything to the console window. (Messages will still be written to the log file.)
### Compile flags