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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-06-08 21:36:48 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-06-08 21:36:48 -0400 |
commit | 96c49021a1d943e2ade7dbb96be3de707d7665c9 (patch) | |
tree | 7400a0c0ab4e84fdcdd420367af62729ffc491b0 /docs | |
parent | f79431d6549e9fb447e295aa026a8eba8f5f1ba4 (diff) | |
parent | dd7887e0beb94179886494d40359b02db8e6dbe4 (diff) | |
download | SMAPI-96c49021a1d943e2ade7dbb96be3de707d7665c9.tar.gz SMAPI-96c49021a1d943e2ade7dbb96be3de707d7665c9.tar.bz2 SMAPI-96c49021a1d943e2ade7dbb96be3de707d7665c9.zip |
Merge branch 'add-harmony' into develop
# Conflicts:
# docs/release-notes.md
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index e1f570fe..9cda4e76 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -18,6 +18,7 @@ * Fixed mod update checks failing if a mod only has prerelease versions on GitHub. * Fixed launch issue for Linux players with some terminals. (Thanks to HanFox and kurumushi!) * Fixed Nexus mod update alerts not showing HTTPS links. + * Fixed uninstaller not removing some SMAPI files. * Renamed `install.exe` to `install on Windows.exe` to avoid confusion. * For modders: @@ -32,6 +33,8 @@ * Added `Constants.TargetPlatform` which says whether the game is running on Linux, Mac, or Windows. * Added `semanticVersion.IsPrerelease()` method. * Added support for launching multiple instances transparently. This removes the former `--log-path` command-line argument. + * Added Harmony DLL managed by SMAPI. + * Fixed error when loading an unpacked `.tbin` map that references custom seasonal tilesheets. * Fixed error if a mod loads a PNG while the game is loading (e.g. custom map tilesheets via `IAssetLoader`). * Fixed assets loaded by temporary content managers not being editable by mods. * Fixed assets not reloaded consistently when the player switches language. |