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-rw-r--r--docs/release-notes.md12
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diff --git a/docs/release-notes.md b/docs/release-notes.md
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@@ -7,15 +7,17 @@
* Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info).
-->
-## Upcoming release
+## 3.9.3
+Released 07 March 2021 for Stardew Valley 1.5.4 or later.
+
* For players:
- * If the installer crashes, the window now stays open if possible so you can read the error and ask for help.
* Added descriptive error if possible when a `PathTooLongException` crashes SMAPI or the installer.
- * Fixed console showing _found 1 mod with warnings_ with no mods listed.
+ * The installer window now tries to stay open if it crashed, so you can read the error and ask for help.
+ * Fixed console showing _found 1 mod with warnings_ with no mods listed in some cases.
* For mod authors:
- * Added three stages to the `LoadStageChanged` event: `CreatedInitialLocations`/`SaveAddedLocations` (raised immediately after the game adds locations but before they're initialized), and `ReturningToTitle` (raised before exiting to the title screen).
- * Fixed `RewriteMods` option in `smapi-internal/config.json` ignored when rewriting mod for OS compatibility.
+ * Added three stages to the specialised [`LoadStageChanged` event](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Events#Specialised): `CreatedInitialLocations`, `SaveAddedLocations`, and `ReturningToTitle`.
+ * Fixed `RewriteMods` option ignored when rewriting for OS compatibility.
* Fixed edge case when playing as a farmhand in non-English where translatable assets loaded via `IAssetLoader` weren't reapplied immediately when the server disconnects.
## 3.9.2