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Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 39e33305..36351f34 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -7,15 +7,17 @@ * Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info). --> -## Upcoming release +## 3.9.3 +Released 07 March 2021 for Stardew Valley 1.5.4 or later. + * For players: - * If the installer crashes, the window now stays open if possible so you can read the error and ask for help. * Added descriptive error if possible when a `PathTooLongException` crashes SMAPI or the installer. - * Fixed console showing _found 1 mod with warnings_ with no mods listed. + * The installer window now tries to stay open if it crashed, so you can read the error and ask for help. + * Fixed console showing _found 1 mod with warnings_ with no mods listed in some cases. * For mod authors: - * Added three stages to the `LoadStageChanged` event: `CreatedInitialLocations`/`SaveAddedLocations` (raised immediately after the game adds locations but before they're initialized), and `ReturningToTitle` (raised before exiting to the title screen). - * Fixed `RewriteMods` option in `smapi-internal/config.json` ignored when rewriting mod for OS compatibility. + * Added three stages to the specialised [`LoadStageChanged` event](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Events#Specialised): `CreatedInitialLocations`, `SaveAddedLocations`, and `ReturningToTitle`. + * Fixed `RewriteMods` option ignored when rewriting for OS compatibility. * Fixed edge case when playing as a farmhand in non-English where translatable assets loaded via `IAssetLoader` weren't reapplied immediately when the server disconnects. ## 3.9.2 |